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NPC Generator

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Advanced [show]


Zog Carlton, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his longbow. He wears his silver hair up. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Brewer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Brewer for hire.

Motivation: Sabotage a competitor.

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Religious. Occupation: Brewer

Voice: Russian accent

Attributes [hide]

Zog Carlton, Male Half-Orc Ranger 6
Medium (5'5") Half-Orc, Lawful Evil (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Halfling, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 4000 sp. Alexandrite (1300 gp). Alexandrite (1300 gp). White pearl (110 gp). Chrysoprase (50 gp).


Social Check DCs


Sybil Redfield, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears brown painted combat armor at almost all times, and a wedding ring on her right hand. Her chestnut hair is knotted and matted. She has several tiny ruby earrings on each ear.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After months of barely getting by, Sybil managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Money/treasure.

Flaws: Shy. Bonds: In love, Rich, Criminal record. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Sybil Redfield, Female Human Aristocrat 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)12 (+1) 13 (+1)16 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Egelina Berkeley, Female Human [Permalink]

Personal [hide]

Description: She wears just a grey suit. Her red hair is lengthy. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Weaver arts, while her father instructed her in etiquette, music and courtly manner. Her psionic abilities were realized during a raid on her village. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She's repulsed by the PC; and to reunite with her absent mother

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Egelina Berkeley, Female Human Bard 1
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 9 (-1)9 (-1)
Skills History +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 500 sp.


Social Check DCs


Delebean Folkor, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple blue robe with white stripes complete with hood. He sports a long golden beard, and similarly colored long hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He snorts whenever he laughs or is feeling confident. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his father. When Delebean reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Delebean and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Delebean Folkor, Male Gnome Wizard 14
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 63 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: Large well-done wool tapestry (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold dragon comb with red garnet eye (400 gp). Jeweled electrum ring (5000 gp). Jeweled anklet (3000 gp). 1 Medium magic item.


Social Check DCs


Alice Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is generally well dressed albeit a few years behind the times. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her brown hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in the south, but her parents moved at a very young age to the north. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She moves from town to town, unable to find a place to settle.

Motivation: She is greedy; and to pay off her debts

Ideals: Joker. Bonds: Attractive, Rich, Immigrant, Debt. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Alice Erenaeth, Female Half-Elf Bard 15
Medium (5'7") Half-Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 74 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)17 (+3) 9 (-1)17 (+3)
Skills Deception +8, Medicine +4
Senses Passive Perception 9
Languages Common, Elven, Infernal, Gnome, Goblin
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164433320

Possessions: 1200 pp. Bloodstone (80 gp). Smoky quartz (80 gp). Chrysoberyl (120 gp). Chrysoprase (80 gp). Black pearl (1200 gp). Jet (120 gp). Tourmaline (120 gp). Blue quartz (13 gp). Malachite (13 gp). Amethyst (120 gp). Moss agate (13 gp). Obsidian (13 gp).


Social Check DCs


Gynnie Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears rags and sports a simple walking cane. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. The war was a terrible time for her, and Gynnie does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. When money was particularly tight she was walking through alleys when she overheard a Seamstress hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by giants. Gynnie was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Revenge; and someone believes her a fraud

Flaws: Depressed. Bonds: Poor, Attractive, Military, Religious, Enemies. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

Gynnie Nimblefingers, Female Halfling Rogue 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Insight +3, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. Carnelian (40 gp).


Social Check DCs


Silaqui Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a blue tunic with brown highlights, and long black pants that bunch up around her shoes. She has auburn hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is witty, but her monotone delivery comes off as unnerving She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Silaqui grew up listening to her mother's many stories. Her parents enrolled her in a Commoner school at a young age so that she could practice her divine talents. She moves from town to town, unable to find a place to settle.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker, Gifted. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Silaqui Ilphelkiir, Female Elf Commoner 2
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs

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