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NPC Generator

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Advanced [show]


Godfrey Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear yellow pants and tee shirts. His blonde hair is cut jaggedly and amateurishly. His blue eyes dart from person to person.

Personality: Godfrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.

History: He was born in the south, but his parents moved at a very young age to the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Extrovert. Flaws: Ugly. Bonds: Religious, Immigrant, Mentor. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Godfrey Amakiir, Male Half-Elf Aristocrat 1
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp. Coral (130 gp).


Social Check DCs


Râsh Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of strength on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His hair is red, silky, and of moderate length. He has a tattooed face.

Personality: This man loves writing and to teach people writing more than just about anything. He is harsh and unforgiving.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His first spouse was a Barrister, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Râsh and his spouse have recently divorced.

Motivation: Doesn't want to be a Brewer and was forced into it by his family; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious, Family. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Râsh Barney, Male Half-Orc Wizard 2
Medium (6'7") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)11 (+0) 12 (+1)7 (-2)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 340 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shágflak Brent, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His moppish golden hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was granted martial powers by his dying brother.

Motivation: To prove his worth to the world; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Antagonistic, Impulsive. Bonds: Attractive. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Shágflak Brent, Male Half-Orc Adept 12
Medium (6'4") Half-Orc, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 56 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 6000 sp.


Social Check DCs


Hrathy Hallewell, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a lot of dark rich colors, with gold accents. Her long silver hair reaches down to her waist. Her gray eyes peer out from beneath her feathered white hat.

Personality: She is almost excessively polite to everyone, even when angry. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Hrathy hails from a village terrorized by goblins. She was an athlete and attended two major summer competitions. She never won. She tends to her Bather job now, and dutifully fulfills any obligations she has.

Motivation: Someone believes her a fraud.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Enemies. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Hrathy Hallewell, Female Half-Orc Warlock 9
Medium (5'6") Half-Orc, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 26 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)8 (-1) 14 (+2)9 (-1)
Skills Persuasion +2, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Gold dragon comb with red garnet eye (800 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Sweet Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a well pressed and immaculate suit (or dress). Her wide-brimmed hat is riddled with cuts and holes. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not trust anyone and sleeps with one eye open.

History: Sweet hails from a village terrorized by drow. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and to get a good night's sleep

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Enemies, Rich. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Sweet Plume, Female Tabaxi Adept 10
Medium (5'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)9 (-1) 11 (+0)14 (+2)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 17000 sp.


Social Check DCs


Nora Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries with her a set of scythes on her belt, each one with a jet on the hilt. She sports silver long hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Abrasive and pushy, she has a hard time making friends. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Flaws: Insomniac, Antagonistic. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nora Dankil, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Athletics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Pelt Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear brown clothing when he does not wear armor. His white fur is kept up in a ponytail inside a small hat. His blue eyes peer out from beneath his small brown hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels kind of lost in life; and to end his boredom

Flaws: Impulsive, Mundane, Secretive, Depressed. Bonds: Job. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Pelt Timber, Male Tabaxi Aristocrat 10
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 16 (+3)16 (+3)
Skills Acrobatics +6, Arcana +6
Senses Passive Perception 13
Languages Common, Aquan, Terran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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