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NPC Generator

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Advanced [show]


Lone Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries with her a set of daggers on her belt, each one with a sapphire on the hilt. Her red fur is thinning but still full. She wears an eyepatch.

Personality: She is irascible and easily irritated. She is harsh and unforgiving.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has never given up on her dancing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Occupation: Laborer

Voice: Loud with bravado

Attributes [hide]

Lone Of Claws, Female Tabaxi Barbarian 5
Medium (5'9") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 61 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)16 (+3) 11 (+0)11 (+0)
Skills History +6, Nature +6
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Auran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 pp. Alexandrite (1400 gp). Chrysoberyl (140 gp). Jet (140 gp). 1 Darkwood Shield. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Bernard Addington, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is yellow, and he wears a heavy brown leather apron most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his brown hair to look like a famous performer. This blue eyed easterner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Brewer in town.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.

Ideals: Joker. Bonds: Attractive, Job, Military. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Bernard Addington, Male Human Barbarian 11
Medium (5'5") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 116 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)17 (+3) 11 (+0)10 (+0)
Skills Insight +4, Religion +7
Senses Passive Perception 10
Languages Common, Goblin, Gnome, Celestial
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 3100 gp.


Social Check DCs


Numba Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is golden and very short. She wears crescent spectacles with a black brim.

Personality: Numba speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She pushes her goals aggressively. She is also a coward if confronted.

History: From birth she was tutored by a cruel and relentless mentor. Her mother was very strict, and drilled into her lessons on being the perfect lady. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Hunter

Voice: French accent

Attributes [hide]

Numba Umbodoben, Female Gnome Bard 3
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 gp. 2 Tanglefoot bags. 8 Acid flasks.


Social Check DCs


Antinua Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her golden hair up in a very large beehive style do. Her eyes are violet and beady.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Because her mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the north; and several ex partners dislike her way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Slave, Immigrant. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Antinua Ilphelkiir, Female Elf Druid 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)6 (-2) 10 (+0)15 (+2)
Skills Arcana +0, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2800 sp.


Social Check DCs


Ethereal Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'2" western man, he wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He wears a colorful flower in his orange fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Joker, Fighting. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Ethereal Of Winter, Male Tabaxi Druid 10
Medium (5'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +7, Stealth +7
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 1900 gp. Golden yellow topaz (900 gp). 1 Minor magic item.


Social Check DCs


Marbas Light, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a dagger on it. His brown hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born on a small isolated farm. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Insane, Shy. Bonds: Guardian, Nature, Family. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Marbas Light, Male Tiefling Barbarian 8
Medium (6'7") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 92 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Intimidation +6, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 200 gp. Chrysoberyl (130 gp).


Social Check DCs


Tod Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His blonde hair and beard is wavy and long. His green eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has dedicated himself to building a better kind of golem.

Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Shy, Depressed. Bonds: Attractive, Adventurer, Debt. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Tod Shadowquick, Male Halfling Druid 12
Small (2'10") Halfling, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 91 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)13 (+1) 15 (+2)15 (+2)
Skills Religion +5, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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