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Advanced [show]


Giselle Charlton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her chestnut hair, when down, is lengthy. Her violet eyes are slightly larger than normal.

Personality: Her tongue was cut out and she uses sign language. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She got into the Ploughman business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She tends to her Ploughman job now, and dutifully fulfills any obligations she has.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease, Forgetful, Ugly. Bonds: Job. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Giselle Charlton, Female Human Cleric 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Auran, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Anastrianna Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brown hair is styled in orderly dreadlocks. She tend to wears goggles to shield her eyes.

Personality: Calm and collected, she is a well trained Knight. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She served in the navy to pay for her family's outstanding loans. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She's also a talented Actor, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new knight responsibilities is difficult

Ideals: Athletic. Bonds: Rich, Job, Family, Military. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Anastrianna Mellerelel, Female Elf Fighter 2
Medium (5'1") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)17 (+3) 7 (-2)7 (-2)
Skills Medicine +0, Performance +0
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Sylvan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 120 gp.


Social Check DCs


Ulla Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She likes to wear blue tank tops with green skirt. Her auburn hair is lengthy. Her face is covered beneath a completely black helmet.

Personality: Calm and collected, she is a well trained Architect. She is obsessed with her god.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Architect arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She ran away from her former home and has been making her living as a Architect for the past few years.

Motivation: Money/treasure; and her religion dominates her actions

Flaws: Ugly. Bonds: Job, Religious, Rich. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Ulla Folkor, Female Gnome Aristocrat 14
Small (3'1") Gnome, True Neutral (CR 14)
Armor Class 14
Hit Points 74 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Insight +8, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 2000 gp. Aquamarine (1500 gp). Eye agate (11 gp). White pearl (150 gp). Blue sapphire (600 gp). Lapis lazuli (11 gp). Alexandrite (1500 gp). Tiger eye turquoise (11 gp). White pearl (150 gp). Black pearl (1500 gp). Freshwater pearl (11 gp). Rhodochrosite (11 gp). 1 Medium magic item.


Social Check DCs


Henry Hallewell, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. He has a long red beard with little hanging trinkets. He has gray eyes and a grey hat with a red feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Warlock school at a young age so that he could practice his druidic talents. He now spends his time doing works of charity.

Motivation: He is greedy.

Ideals: Philantrophist, Gifted. Bonds: Rich. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Henry Hallewell, Male Human Warlock 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 120 gp.


Social Check DCs


Sorath Fear, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 5'11". She wears a black cloak and cross-gartered tan stockings. She has styled her purple hair well, parting it to the left. She wears a mask on her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in the south to a Knight, Sorath learned a great deal about her mother's area of expertise. Her childhood dream was to be a Mercenary, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Joker, Impeccable. Bonds: Attractive, Job. Occupation: Knight

Voice: Loud with bravado

Attributes [hide]

Sorath Fear, Female Tiefling Wizard 8
Medium (5'11") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 15 (+2)17 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 500 gp. Moss agate (16 gp).


Social Check DCs


Stannor Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is wearing the road beaten gear of a warrior. His skin is also unnaturally pale. His chestnut hair and beard is wavy and long. His green eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His father raised him in a mountain cabin. Stannor was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Stannor decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Military, Nature, Criminal record. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Stannor Bigheart, Male Halfling Adept 2
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 8 (-1)10 (+0)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Giant, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp.


Social Check DCs


Alice Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is silver and curly. Her eyes are green and she is always smoking a pipe.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also is a firm believer in the womanly ideal.

History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bounty Hunter. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and she desires power and/or immortality

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Immigrant, Job, Adventurer. Occupation: Bounty Hunter

Voice: Pirate accent

Attributes [hide]

Alice Netyoive, Female Half-Elf Ranger 9
Medium (5'4") Half-Elf, Neutral Good (CR 9)
Armor Class 13
Hit Points 25 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 4 (-3)13 (+1) 10 (+0)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1300 gp).


Social Check DCs

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