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NPC Generator

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Advanced [show]


Pyntle Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is generally shirtless and showing off her tattooed chest. Her silver hair is styled in orderly dreadlocks. Her amber eyes lackadaisically let the world flow into them.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of southern immigrants she idolized her mother. When Pyntle reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Since then, she has sought to make the best of life.

Motivation: She wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Optimist, Justice. Flaws: Insomniac. Bonds: Immigrant, Military. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Pyntle Silverthread, Female Gnome Wizard 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Athletics +1, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Norkruuth Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver crest, when down, is lengthy. His eyes are red.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Optimist. Flaws: Depressed. Bonds: Poor, Attractive, Nature, Immigrant. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Norkruuth Xephyrbahnor, Male Dragonborn Rogue 6
Medium (6'3") Dragonborn, Lawful Good (CR 6)
Armor Class 9
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4

Possessions: 7000 sp. Eye agate (7 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears tattered old clothes. She keeps her lavender fur in a pixie cut. She wears large thick round spectacles.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is lazy and tries to find solutions quickly.

History: Emerald lived on a farm with her father, near the main road leading to a nearby town. She dropped out of school to support her sick father, and resented it. By chance she met her brother recently and the two have been together since.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Ideals: Optimist, Logical. Flaws: Ugly, Lazy. Bonds: Family. Occupation: Slave Trader

Voice: Farmer accent

Attributes [hide]

Emerald Plume, Female Tabaxi Wizard 7
Medium (6'4") Tabaxi, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)18 (+4) 11 (+0)16 (+3)
Skills Arcana +7, Athletics +3
Senses Passive Perception 10
Languages Common, Elven, Terran, Draconic, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443210000

Possessions: 300 gp. Malachite (13 gp). Obsidian (13 gp). Carnelian (30 gp).


Social Check DCs


Thea Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears baggy red pantaloons and a green scarf, she is not a threatening figure. Her silver hair has been sun bleached extensively. Her half smiles and green eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Thea embodies much of what other species detest in the Halflings. She invites people to come help in her community garden.

History: The child of a Healer, who enjoyed hunting, Thea was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Gardener responsibilities is difficult; and to be a healer again

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Thea Silvereyes, Female Halfling Cleric 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs and is in decent physical shape. She has no fur. She wears a mask on her face.

Personality: She dislikes all the random violence that takes place in the east. Around other people she will do her best to conceal her emotions and appear jolly.

History: Sold as a small child to a necromancer, Seven was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has money and likes to spend it.

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Rich, Mentor, Criminal record. Occupation: Sage

Voice: Uses sign language

Attributes [hide]

Seven In the Wind, Female Tabaxi Ranger 10
Medium (6'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)12 (+1) 6 (-2)16 (+3)
Skills Animal Handling +2, Intimidation +7
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Silver comb with moonstones (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. With a patchy brown beard and wild brown hair. His brown unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Philantrophist, Fighting. Flaws: Disease, Shy. Bonds: Rich. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Burgell Munggen, Male Gnome Cleric 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)11 (+0) 12 (+1)17 (+3)
Skills Athletics +4, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 30 pp.


Social Check DCs


Drifting Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a pastel and blue handkerchief worn on his right side. His white fur is matted, messy, and big. He wears a mask on his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud; and revenge

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Criminal record, Rich, Enemies. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Drifting Of Clay, Male Tabaxi Monk 7
Medium (5'0") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Aquamarine (900 gp).


Social Check DCs

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