Geva Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many white ritualistic tattoos. She wears a custom-built plate barding that's adorned with violet lining and desert motifs. Her hair is short and blonde. She is very pretty but has cold, dead eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: The child of a Shipwright, who enjoyed hunting, Geva was taken on many hunting expeditions. Like her father and her sister before her, after school she went straight into learning to become a Bookbinder. She inherited the family business which she has now maintained for 12 years.
Motivation: She is unsatisfied with her job.
Ideals: Disciplined. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Bookbinder
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Oppah Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a tight fitting tan shirt and pants. She wears her auburn hair up in a very large beehive style do. She is baby faced.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She enjoys reading and quiet.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She dropped out of school before completing her studies. Recently she has begun working with bootleggers and crooks.
Motivation: She wants to get laid; and she feels that her past leaves her morally obligated to help
Ideals: Joker, Logical. Flaws: Disease. Bonds: Criminal record, Has a crush. Occupation: Soapmaker
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: Just what you see.
Dain Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fancy grey suit. He has a moderate pudge and is not very fit. He wears his silver hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born on a small isolated farm. Like his mother and his sister before him, after school he went straight into learning to become a Marshal. He has drifted from career to career and currently works as a Marshal.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Fighting, Philantrophist. Flaws: Greedy. Bonds: Attractive, Nature, Job. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
Vonbin Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He very much looks the part of a Shepherd. His whole body is exceptionally muscular. His silver hair is slicked back into a classic pompadour. He is baby faced.
Personality: Eccentric and domineering, Vonbin will drive conversation. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Doctor, but he was a colossal failure. He's also a talented Doctor, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Ideals: Extrovert, Gifted. Bonds: Job, Immigrant, Rich. Occupation: Shepherd
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 140 gp. 1 Masterwork Common Melee.
Murgen Wedgwood, Female Half-Orc [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she dresses like a well dressed Animal Trainer does. Her silver hair is smooth and relatively long. Her eyes are likewise hazel.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born in the east to a Animal Trainer, Murgen learned a great deal about her father's area of expertise. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want her driven away; and wants to open a new tavern
Ideals: Gifted. Bonds: Job, Attractive, Debt, Enemies. Occupation: Animal Trainer
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 8
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 10 (+0) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 330 gp.
Soveliss Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered morningstar and tarnished hammer as well. With a patchy white beard and wild white hair. His gray unseeing eyes seem to look past you.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To unite with his brother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Disease, Emotional. Bonds: Attractive, Family. Occupation: Slave Trader
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 44 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 900 gp. Violet garnet (1500 gp). Sard (50 gp). Rock crystal (50 gp). Tourmaline (120 gp). Chrysoberyl (120 gp). Rock crystal (50 gp). Star ruby (900 gp). Moonstone (50 gp).
Quick Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her black fur is knotted and matted. Her eyes are likewise yellow. Her teeth are white and perfect.
Personality: Quick is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is able to fit into much smaller and tighter spaces than normal.
History: Sold as a small child to a brothel owner, Quick was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. She was granted psionic powers by her dying brother.
Motivation: Wants her loneliness to end; and wants to open a new tavern
Ideals: Extrovert, Gifted. Bonds: Poor, Attractive, Mentor. Occupation: Detective
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
