Mugrunden Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. He has moderate length silver crest. His fierce gold eyes like to dwell on things.
Personality: Mugrunden is depressed about a lot of things. He tends to be a nihilist. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Rich, Mentor. Occupation: Weaver
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
Possessions: 290 gp.
Paymon Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a black top hat and black clothes. His brown hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of southern immigrants he idolized his father. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Hunter for hire.
Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark
Ideals: Optimist, Professionalism. Bonds: Immigrant, Job, Adventurer. Occupation: Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 38 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Abyssal, Aquan
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 80 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold dragon comb with red garnet eye (1000 gp). Sapphire pendant on gold chain (1300 gp).
Ûshbaka Radcliffe, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in white turtlenecks beneath a black coat with green slacks. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber and beady.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His mother raised him in a mountain cabin. After coming to the age of reason, Ûshbaka took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and to be a dyer again
Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Map Maker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 8 (-1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 600 sp.
Shane Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is heavily combed to the right. His violet unseeing eyes seem to look past you.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Shane is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Shane was born in the east. At a young age he loved to build and create. A freak accident while working with his Bounty Hunter father left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: He's in love; and regain custody of his daughter
Ideals: Philantrophist, Persistence. Flaws: Disease. Bonds: Family, Immigrant, Has a crush. Occupation: Cook
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: Banded agate (6 gp). Carnelian (60 gp). Rhodochrosite (6 gp). Golden yellow topaz (1300 gp).
Rose Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'1" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is always cut to a buzz. She has a dull look in her gray eyes.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has dedicated herself to building a better trade route.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help
Bonds: Attractive, Job, Rich, Adventurer, Criminal record. Occupation: Detective
Voice: Middle-eastern accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 14)
Armor Class 14
Hit Points 100 (14d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 13 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 5000 gp. Aquamarine (1600 gp). Blue star sapphire (700 gp). Deep green spinel (160 gp). Iolite (40 gp). Aquamarine (1600 gp). Malachite (4 gp). Blue quartz (4 gp). Golden pearl (160 gp). Amethyst (160 gp). Onyx (40 gp). 1 Medium magic item.
Dustin Carlton, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his brown hair well, parting it to the left. His violet unseeing eyes seem to look past you.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a font of random trivia from the lore and stories he has discovered
History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist, Logical. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Knight
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 11 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 6 (-2) | 6 (-2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 100 gp.
Modean Talent, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears skinny pants and wears a black and tan robe with the hood down. His chestnut hair is greasy and uncared for. His eyes are a pleasant black.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Expand his business; and balancing his hectic life and new spy responsibilities is difficult
Flaws: Ugly, Secretive. Bonds: Job, Military, Religious. Occupation: Spy
Voice: Raspy
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Moss agate (12 gp). Onyx (20 gp). Moss agate (12 gp).
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