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Advanced [show]


Nalral Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. His silver hair is cut short with large spiked bangs in the front. He has several tiny aquamarine earrings on each ear.

Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and seeks redemption

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Rich, Criminal record, Job. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Nalral Lutgehr, Male Dwarf Expert 6
Medium (4'5") Dwarf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 50 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 20 (+5)14 (+2) 16 (+3)7 (-2)
Skills History +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Golden pearl (50 gp). Red garnet (50 gp). Carnelian (20 gp).


Social Check DCs


Gerard Chatham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with grey lining and desert motifs. He wears his blonde hair up in a very large beehive style do. His hazel eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and he's looking for his big break

Ideals: Athletic, Opinionated, Entrepeneur. Bonds: Rich, Adventurer. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Gerard Chatham, Male Human Aristocrat 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Pyntle Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many black ritualistic tattoos. She is generally well dressed albeit a few years behind the times. Her silver hair has been sun bleached extensively. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She would rather hide behind her crafts than deal with other people.

History: The child of eastern immigrants she idolized her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She then took over the family business and is one of the better Dyer for hire.

Motivation: Sabotage a competitor; and balancing her hectic life and new dyer responsibilities is difficult

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Pyntle Daergel, Female Gnome Fighter 11
Small (3'4") Gnome, Chaotic Good (CR 11)
Armor Class 10
Hit Points 65 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)8 (-1) 11 (+0)14 (+2)
Skills Performance +6, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2

Possessions: 700 gp. Violet garnet (1100 gp). Golden yellow topaz (1100 gp). Deep blue spinel (1100 gp). Moss agate (15 gp). Chrysoberyl (110 gp). Red garnet (110 gp).


Social Check DCs


Sweet Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple brown robe with white stripes complete with hood, and is pretty ugly. He keeps his long black fur kept up in a rat tail. His blue eyes peer out from beneath his broad brown hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Sweet was born on a far southern mountains where he grew up under the tutelage of his father, an expert Mercenary. He left for the south, certain he would find work there.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Sweet Of Snakes, Male Tabaxi Adept 4
Medium (5'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)13 (+1) 14 (+2)14 (+2)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. Hematite (9 gp).


Social Check DCs


Cask Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her gray fur is lengthy. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Cask grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cask. Recently she has begun working with bootleggers and crooks.

Motivation: She has a rivalry with the Church that dominates her actions; and retire the richest woman in the north

Ideals: Entrepeneur. Flaws: Shy. Bonds: Religious, Criminal record. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cask Of Clay, Female Tabaxi Barbarian 11
Medium (5'0") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 90 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)15 (+2) 14 (+2)18 (+4)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Infernal, Gnome
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 180 pp. Golden circlet with four aquamarines (5000 gp). Jeweled gold crown (3000 gp).


Social Check DCs


Drifting In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. His long red fur is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Drifting was raised in a hard working conservative environment. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Marry his sister to traveling adventurers; and he'd like to take his coworkers down a peg

Flaws: Mundane. Bonds: Immigrant, Job, Rich, Family. Occupation: Performer

Voice: Irish accent

Attributes [hide]

Drifting In the Storm, Male Tabaxi Warrior 12
Medium (5'5") Tabaxi, Lawful Evil (CR 12)
Armor Class 12
Hit Points 41 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)8 (-1) 15 (+2)13 (+1)
Skills Arcana +3, Insight +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a white armored body suit, with a simple red line shooting up and back down. She is bald on top and has large blonde tufts of hair around her ears. Her amber eyes are passionate and lively.

Personality: Always inclined to offer people food she seems plenty friendly. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her psionic abilities were realized during a raid on her village. She used her abilities to travel the world and help people.

Motivation: To reunite with her absent mother; and an old rival family wants her found

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Merla Silvereyes, Female Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)17 (+3) 10 (+0)12 (+1)
Skills Arcana +5, Athletics +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 10 pp.


Social Check DCs

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