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NPC Generator

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Azgrom Paxton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears white cloth garments or leather armor. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He comes from a rich eastern family. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and money/treasure

Flaws: Depressed, Antagonistic, Impulsive. Bonds: Rich, Slave. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Azgrom Paxton, Male Half-Orc Monk 12
Medium (6'4") Half-Orc, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 77 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)5 (-3) 12 (+1)11 (+0)
Skills Nature +1, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 3d10-2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Sapphire pendant on gold chain (800 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Golden circlet with four aquamarines (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (400 gp). A silver and pearl hairclip (100 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Giselle Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a robe, a symbol of luck around her neck, and a axe on her belt, and sports empty pouches on her belt. She has wavy brown hair. Her blue eyes peer out from beneath her top yellow hat.

Personality: She can speak with the recently deceased. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Sold as a small child to a slaver, Giselle was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Giselle took refuge in the old dungeon and found the beat up axe and armor she uses now. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the west.

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Mentor, Nature. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Giselle Arnuanna, Female Half-Elf Adept 4
Medium (5'0") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. 1 Disguise kit. 1 Healer’s kit.


Social Check DCs


Thoradin Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown painted combat armor at almost all times. He sports a flattop hair cut. His eyes, though not visible through his cowl, are hazel.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is an amazing painter.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to trick people and travel the world for free.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Criminal record, Adventurer, Rich. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Thoradin Torevir, Male Dwarf Fighter 6
Medium (4'3") Dwarf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 56 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)15 (+2) 7 (-2)8 (-1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 50000 cp.


Social Check DCs


Raer Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long golden hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He dislikes all the random violence that takes place in the south. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Raer was born in the south. At a young age he loved to build and create. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: To find somewhere to settle down.

Ideals: Pacifist, Gifted, Persistence. Bonds: Attractive. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Raer Xiloscient, Male Elf Aristocrat 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Numba Timbers, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this woman is wearing a long, tan cloak. Her white hair is unkempt and raggedy. She has a tattooed face.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She always tries to repair and not replace. It was this mentality that drove her into the Barber business.

History: Born in the west to a Barber, Numba learned a great deal about her father's area of expertise. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of goblins; and sabotage a competitor

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Numba Timbers, Female Gnome Ranger 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Shane Leighton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, brown cloak. He keeps his red hair in a flapper bob. His eyes are a pleasant gray.

Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is harsh and unforgiving.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and doesn't want to be a weaver and was forced into it by his family

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Shane Leighton, Male Human Cleric 7
Medium (5'6") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)10 (+0) 7 (-2)15 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Edge Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a pastel and brown robe with the hood down. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a cross on it. His lavender fur is kept up in a ponytail inside a wide-brimmed hat. He has a dull look in his yellow eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As long as the job gets done he does not care how it got done.

History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Edge and his spouse have recently divorced.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Military, Job, Family. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Edge Candle, Male Tabaxi Expert 2
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)5 (-3) 9 (-1)17 (+3)
Skills Arcana -1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 200 gp.


Social Check DCs

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