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NPC Generator

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Advanced [show]


Harriet Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her brown hair in a pixie cut. Her amber eyes are passionate and lively.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is able to fit into much smaller and tighter spaces than normal.

History: A powerful slaver made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Interpreter job and began her own company from there.

Motivation: Further expansion of business.

Ideals: Optimist, Gifted. Bonds: Mentor, Job. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Harriet Wildcloak, Female Halfling Ranger 4
Small (2'8") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)10 (+0) 9 (-1)8 (-1)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Marastyr Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a brown cloak and cross-gartered white stockings. She wears her brown hair down. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing herself, she comes off as nervous. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Gifted from a young age, Marastyr studied abroad. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: A strong sense of loyalty to Human people; and obtaining odd cultural human artifacts is her passion

Ideals: Gifted. Flaws: Shy, Forgetful, Racist. Bonds: Adventurer. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Marastyr Rumnaheim, Female Dwarf Fighter 11
Medium (4'1") Dwarf, Lawful Good (CR 11)
Armor Class 11
Hit Points 91 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)11 (+0) 11 (+0)8 (-1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 18000 sp. Banded agate (4 gp). Star ruby (1000 gp). Emerald (1000 gp). Rose (70 gp). Moss agate (4 gp). Zircon (70 gp). Coral (90 gp). Jasper (70 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kithri Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: A 2'10" southern woman, she dresses well, wearing white shirts, loose pants, and blazers most of the time. Her golden hair is wavy and long. She has a dull look in her green eyes.

Personality: She acts crazy and hedonistic. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When she was but 5 years old her parents immigrated from the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She moves from town to town, unable to find a place to settle.

Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Immigrant, Family. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kithri Porridgepot, Female Halfling Ranger 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 13 (+1)8 (-1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Ahrim Art, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a black suit, blue shirt, and yellow tie. He sports a flattop hair cut. His black eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Ahrim Art, Male Tiefling Wizard 4
Medium (6'2") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 13000 cp. Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (1000 gp). Finely wrought small gold bracelet (30 gp).


Social Check DCs


Justin Shelby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky grey painted plate armor. His hair is red and very short. His amber eyes are slightly larger than normal.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.

History: Justin lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Gardener, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: He's looking for his big break; and obtaining odd cultural half-orc artifacts is his passion

Flaws: Antagonistic. Bonds: Attractive, Enemies, Family, Adventurer. Occupation: Armorer

Voice: Old thin voice

Attributes [hide]

Justin Shelby, Male Human Expert 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)8 (-1) 11 (+0)16 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 gp.


Social Check DCs


Verna Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears bulky red painted plate armor. She wears a deerstalker hat to cover her moderate length white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She always tries to repair and not replace. It was this mentality that drove her into the Sellsword business.

History: Verna hails from a village terrorized by drow. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Verna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike her way of doing things and want revenge; and wants to work out more often

Ideals: Athletic, Fighting, Persistence. Flaws: Insane. Bonds: Enemies. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Verna Appleblossom, Female Halfling Aristocrat 6
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)9 (-1) 10 (+0)13 (+1)
Skills History +2, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Jane Emsworth, Female Human [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She has a moderate pudge and is not very fit. Her hair is blonde, silky, and of moderate length. She is very pretty but has cold, dead eyes.

Personality: She can speak with the recently deceased. She is frequently practicing swordplay.

History: She served in the navy to pay for her family's outstanding loans. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Nature. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Jane Emsworth, Female Human Wizard 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)14 (+2) 18 (+4)11 (+0)
Skills Insight +6, Persuasion +2
Senses Passive Perception 14
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp. Large well-done wool tapestry (300 gp).


Social Check DCs

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