Williamina Clayton, Female Human [Permalink]
Personal [hide]
Description: She stands about 4'7" and very much looks the part of a Butcher. Her right leg appears badly burned and disfigured. Her hair is cut close to her head. Her violet unseeing eyes seem to look past you.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She believes the world needs to unite to get rid of dire rats once and for all.
History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She's also a talented Barber, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Disease, Antagonistic. Bonds: Job, Enemies. Occupation: Butcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Gillyd Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, grey, dusty cloak. Her auburn hair is lengthy. She has a dull look in her amber eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is lazy, self-centered, vain, and jealous.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she wants revenge against orcs
Flaws: Greedy, Selfish. Bonds: Military, Adventurer, Enemies. Occupation: Barrister
Voice: Sounds elderly
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 80 gp.
Salanop Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her head has been shaved. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: Confrontational and typically high on some drug or another. She is able to make almost anything out of random pieces of junk.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Addict. Bonds: Military. Occupation: Doctor
Voice: Voice breaks
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 6)
Armor Class 11
Hit Points 51 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 1 Minor magic item.
Zunn Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears black leather gloves, a black jacket, and tight pants. He sports a long golden beard, and similarly colored long hair. His amber eyes are passionate and lively.
Personality: A skeptical and narcissistic man, Zunn 's first love is himself. His second love is also himself. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Zunn took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is greedy.
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Rich, Nature. Occupation: Shepherd
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 800 gp.
Krusk Beverly, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes and a white hat with a brown feather.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the west, but his parents moved at a very young age to the east. Cursed with lycanthropy at a very young age, Krusk has worked very hard to control his curse. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Flaws: Secretive, Disease. Bonds: Rich, Immigrant, Adventurer. Occupation: Beggar
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 12)
Armor Class 13
Hit Points 47 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
Possessions: 2000 gp. Smoky quartz (80 gp). Azurite (11 gp). Lapis lazuli (11 gp).
Eiravel Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears a yellow costume with the symbols of the four houses of cards on his torso, he is not a threatening figure. His moppish silver hair is in a traditional bowl cut. His brown eyes are slightly larger than normal.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After months of barely getting by, Eiravel managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He has comitted a past crime that haunts him to this day; and gnomish compassion
Flaws: Shy, Racist. Bonds: Criminal record, Rich. Occupation: Junk Dealer
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 200 gp. Eye agate (15 gp).
Mara Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears her golden hair up in a very large beehive style do. Her brown eyes peer out from beneath her deerstalker tan hat.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The war was a terrible time for her, and Mara does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother took her hunting and taught her how to get in the mind of other creatures. She has been saving her money to try and buy her brother's freedom.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Flaws: Antagonistic, Depressed. Bonds: Military, Nature, Family, Job. Occupation: Jeweler
Voice: Australian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 70 pp. 1 Superior lock. 1 Silk rope. 1 Simple lock.
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Their contribution stands as a beacon of hope for all adventurers!