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NPC Generator

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Advanced [show]


Prosperine Trust, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a worn and beaten armor. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are gold and she is always smoking a pipe.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is able to fit into much smaller and tighter spaces than normal.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Prosperine Trust, Female Tiefling Expert 1
Medium (6'1") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)10 (+0) 15 (+2)17 (+3)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 30 pp.


Social Check DCs


Jo Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses in red turtlenecks beneath a brown coat with black slacks. Her golden hair is still thick. She wears round tiny glasses practically rammed into her face.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She receives visions of the future at random moments

History: She was always a brilliant, if unscrupulous mind. After coming to the age of reason, Jo took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc

Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Jo Silvereyes, Female Halfling Adept 6
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 16 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)15 (+2) 8 (-1)14 (+2)
Skills Animal Handling +2, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Ghesh Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears silk and lounges about seductively. His red crest has been sun bleached extensively. He has several tiny emerald earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Ghesh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: He is greedy.

Ideals: Philantrophist. Bonds: Attractive, Rich, Military. Occupation: Barkeep

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ghesh Grrrmmballhyst, Male Dragonborn Warrior 2
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)6 (-2) 11 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Percival Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with Stetson hat. He keeps his chestnut hair in a flapper bob. His blue eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Percival has worked very hard to control his curse. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Logical. Flaws: Insane, Disease. Bonds: Nature, Slave. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Percival Rutland, Male Human Warlock 8
Medium (6'3") Human, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Deception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 300 gp. Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is dressed in an above average manner, she is not a threatening figure. Her fur, while still mostly orange, has prominent grey streaks. She is baby faced.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Three liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by brigands. Three was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many brigands want her driven away

Ideals: Gifted, Fighting. Bonds: Attractive, Nature, Enemies. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Three Candle, Female Tabaxi Commoner 1
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 14 (+2)17 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. Red-brown spinel (80 gp).


Social Check DCs


Meena Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman sports blue clothing, slightly heavier than average wear, and a wedding ring on her left hand. She has red hair. She is very pretty but has cold, dead eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Regain custody of her daughter.

Ideals: Gifted. Bonds: In love, Attractive, Guardian, Family. Occupation: Bookbinder

Voice: Cold and demanding tone

Attributes [hide]

Meena Gobblefirn, Female Gnome Wizard 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Deception +2, Stealth +0
Senses Passive Perception 11
Languages Common, Gnome, Orc, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 sp.


Social Check DCs


Emeny Langdon, Female Human [Permalink]

Personal [hide]

Description: She sports grey clothing, slightly heavier than average wear. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a dagger on it. She wears a colorful flower in her black hair. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is afraid of women and trembles around them

History: Born to a pair of adventurers, Emeny grew up listening to her father's many stories. Emeny abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk.

Flaws: Addict, Insomniac, Shy. Bonds: Attractive, Adventurer. Occupation: Junk Dealer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Emeny Langdon, Female Human Wizard 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Religion +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp.


Social Check DCs

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