Joan Brixton, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a well pressed and immaculate suit (or dress). She has moderate length brown hair. Her fierce amber eyes like to dwell on things.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is lazy and tries to find solutions quickly.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with unlife at a very young age, Joan has worked very hard to control her curse. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and money/treasure
Flaws: Secretive, Lazy, Disease. Bonds: Immigrant, Rich. Occupation: Painter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 pp. 1 Everburning torch.
Vepar Glory, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has moderate length dark red hair. She has gleaming, smiling gold eyes.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her father raised her in a mountain cabin. Her divine abilities were realized during a raid on her village. She was granted divine powers by her dying sister.
Motivation: She feels threatened by others.
Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Attractive, Nature. Occupation: Tanner
Voice: Hollow voice
Attributes [hide]
Medium (4'8") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 20000 cp.
Wiggens Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears rags and sports a simple walking cane. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His amber eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Poor, Attractive, Immigrant. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 gp.
Roywyn Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her chestnut hair is greasy and uncared for. Her eyes are violet and she is always smoking a pipe.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born to a Shepherd, her father struggled to pay the bills. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: A deep hatred of gnolls; and to get a good night's sleep
Flaws: Ugly, Insomniac, Secretive. Bonds: Poor, Enemies. Occupation: Stylist
Voice: Gruff and masculine
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp.
Modean Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears a green coat over a blue low-cut shirt, and a broad hat upon his head. His white hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: He is unsatisfied with his job; and he has money and likes to spend it
Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Rich. Occupation: Assassin
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Neutral (CR 6)
Armor Class 8
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 400 gp. 1 Minor magic item.
Odo Wakefield, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His fierce blue eyes like to dwell on things.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by goblins. Odo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Many goblins want him driven away.
Flaws: Mundane. Bonds: Attractive, Military, Enemies. Occupation: Bowyer
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
Windy Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. She keeps her long red fur kept up in a rat tail. Her copper eyes dart from person to person to random spaces in the air.
Personality: She is a Sailor first and foremost. She believes firmly that knowledge should be universal. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Windy was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While studying, she fell in love. They married and had a daughter. She became a Sailor soon after.
Motivation: Wishes to resurrect an old love; and sabotage a competitor
Ideals: Philantrophist. Bonds: Attractive, Job, Poor, In love. Occupation: Sailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 100 gp. Sardonyx (70 gp). Blue quartz (4 gp). Deep blue spinel (1500 gp). Rose (70 gp). 2 Thunderstones. 2 Thunderstones.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
