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Advanced [show]


Salasar Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'2", this man is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his bronze crest. His gold eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Salasar is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Justice. Flaws: Disease, Secretive. Bonds: Attractive, Family, Adventurer. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Salasar Orexijandilin, Male Dragonborn Commoner 11
Medium (6'2") Dragonborn, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 51 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Investigation +4, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4

Possessions: 13000 sp. Golden circlet with four aquamarines (2000 gp). Solid gold idol (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled gold crown (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gynnie Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on her belt. She has wavy black hair. She has gray eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving Gynnie enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Gifted from a young age, Gynnie studied abroad. Her first spouse was a Spice Merchant, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Spice Merchant they were divorced and she won custody of their son. She worked as a Cook, and she later adopted a second son.

Motivation: Wants her loneliness to end; and she has a crush on the local spice merchant

Ideals: Joker, Gifted. Flaws: Hedonist. Bonds: Family, Has a crush. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Gynnie Shadowquick, Female Halfling Cleric 13
Small (3'0") Halfling, Lawful Evil (CR 13)
Armor Class 16
Hit Points 126 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 18 (+4)15 (+2) 18 (+4)7 (-2)
Skills Arcana +6, Religion +6
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +3 / 4d4-1, Ranged +9 / 4d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655443210

Possessions: Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andram Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a skull on it. He has purple hair. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their son. He worked as a Bounty Hunter, and he later adopted a second son.

Motivation: An old rival family wants him found; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Religious, Family. Occupation: Bounty Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Andram Judgment, Male Tiefling Commoner 7
Medium (5'9") Tiefling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)18 (+4) 15 (+2)13 (+1)
Skills Arcana +7, Performance +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Gnome, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp. Citrine (60 gp). Alexandrite (1100 gp). Deep blue spinel (1100 gp).


Social Check DCs


Zephan Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He carries a battered rapier and tarnished hammer as well. He wears a broad hat to hide his balding. He has gleaming, smiling white eyes.

Personality: He is calm most of the time but flees social interaction. He also is a firm believer in the manly ideal.

History: His father raised him in a mountain cabin. His family was turned out during the war. He and his family wandered north to less war torn lands. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zephan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Shy, Impulsive, PTSD. Bonds: Nature. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Zephan Virtue, Male Tiefling Monk 7
Medium (5'8") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Insight +4, Religion +2
Senses Passive Perception 11
Languages
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Jeweled anklet (2000 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light violet in addition to tight pants. His white hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: This man loves singing and to teach people singing more than just about anything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by drow. Heward was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow

Ideals: Artistic. Flaws: Ugly, Hedonist, PTSD. Bonds: Poor, Enemies. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Heward Sherman, Male Half-Elf Druid 12
Medium (5'1") Half-Elf, True Neutral (CR 12)
Armor Class 11
Hit Points 50 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 3000 gp. A necklace of small pink pearls (1000 gp). Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold music box (2000 gp). Silver comb with moonstones (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thervan Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a violet coat over a grey low-cut shirt, and a top hat upon his head. He has dyed his greying brown hair a little too much giving a sharp brown color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.

History: He was born several months after his father was called into army service. His father took him hunting and taught him how to get in the mind of other creatures. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his son; and he wants nothing more than to rejoin the army

Ideals: Athletic, Persistence. Bonds: Military, Nature, Family. Occupation: Armorer

Voice: Old thin voice

Attributes [hide]

Thervan Drover, Male Half-Elf Expert 12
Medium (4'9") Half-Elf, Neutral Good (CR 12)
Armor Class 13
Hit Points 77 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)14 (+2) 16 (+3)11 (+0)
Skills History +6, Insight +7
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 100 pp. Golden yellow topaz (800 gp). Zircon (70 gp). Aquamarine (800 gp). Coral (110 gp). Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Georgina Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses in collared shirts and wears a proper scarf over her head. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born on a small isolated farm. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was granted arcane powers by her dying sister.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Debt. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Georgina Hogcollar, Female Halfling Warlock 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)17 (+3) 14 (+2)13 (+1)
Skills Acrobatics +7, Arcana +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Terran, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 400 gp. Golden pearl (150 gp).


Social Check DCs

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