Ratbag Kensley, Male Half-Orc [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His blonde hair is cut short. His eyes are gray and catlike.
Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was born in the south, but his parents moved at a very young age to the east. Ratbag was born on a far southern forest where he grew up under the tutelage of his father, an expert Animal Trainer. Days after completing his studies, news broke out that his hometown was attacked by drow. Ratbag was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Revenge; and to share knowledge with the world
Ideals: Professionalism, Logical. Bonds: Enemies, Immigrant. Occupation: Animal Trainer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 37000 sp.
Folgûm Clayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his glaive. He wears a Stetson hat to hide his balding. His eyes, though not visible through his cowl, are gray.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to loving parents in a slum to the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Poor. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 sp. Red-brown spinel (130 gp). 1 Chain shirt.
Emma Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears professional attire, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. She has slicked back auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born into a rich family. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Nature, Rich. Occupation: Carter
Voice: Relaxed voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 57 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Orc
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 23000 sp. Deep green spinel (80 gp). Tiger eye turquoise (15 gp). Amethyst (80 gp). Coral (80 gp). Silver pearl (80 gp). Deep blue spinel (800 gp). Rich purple corundum (1000 gp). Bloodstone (20 gp).
Nuraval Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a well pressed and immaculate suit (or dress). He wears a feathered hat to cover his moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Nuraval is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Dwarven conditions. Recently he has begun working with bootleggers and crooks.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Disciplined. Flaws: Racist, Fearful. Bonds: Family, Criminal record. Occupation: Courier
Voice: American accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 67 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (6000 gp). 1 Minor magic item. 1 Minor magic item.
Antinua Horineth, Female Elf [Permalink]
Personal [hide]
Description: She typically wears tan cloth garments or leather armor. Her auburn hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Antinua hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She misses her home and complains about the freezing weather, even in summer.
History: Gifted from a young age, Antinua studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Fisher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
Shax Anguish, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is dressed in earthy colors with a black and grey handkerchief worn on her left side. Her purple hair is braided into rings. Her face is covered beneath a completely black helmet.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She uses divination through singing.
History: Born in the west her family was never financially stable. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and she is content
Ideals: Gifted. Flaws: Mundane, Depressed. Bonds: Poor. Occupation: Architect
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Aquan, Sylvan, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. 1 Minor magic item.
Breena Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'4" and is dressed in a clean tan cloak covering her clean studded leather. Her hair is always cut to a buzz. She wears an eyepatch.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Breena was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to trick people and travel the world for free.
Motivation: To be a Engraver again.
Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Criminal record, Job. Occupation: Tailor
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 300 gp.
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