Tordrid Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses like a well dressed Bather does. Her moppish white hair is in a traditional bowl cut. Her hazel unseeing eyes seem to look past you.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Tordrid has worked very hard to control her curse. She became a Bather soon after.
Motivation: Further expansion of business.
Ideals: Athletic, Disciplined. Flaws: Disease, Fearful. Bonds: Job. Occupation: Bather
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Ovak Kent, Female Half-Orc [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her white hair is kept up in a ponytail inside a Stetson hat. Her face is covered beneath a completely black helmet.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She feeds upon the attention of others.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her mother and her sister before her, after school she went straight into learning to become a Performer. She now owns her own business.
Motivation: To be a Butcher again; and expand her business
Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Performer
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 8 (-1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 26000 sp.
Trynnicus Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a green costume with the symbols of strength on his torso. Beneath his clothing is a huge mess of scar tissue. His red crest is lengthy and is close to two feet long. His red eyes dart from person to person to random spaces in the air.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He enjoys reading and quiet.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Trynnicus took refuge in the ruined castle and found the beat up sai and armor he uses now. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Logical, Fighting. Flaws: Secretive. Bonds: Slave, Nature. Occupation: Shoemaker
Voice: Sounds elderly
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 12)
Armor Class 9
Hit Points 58 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
Possessions: 400 pp. Carnelian (60 gp). Hematite (8 gp). Aquamarine (1300 gp). Chrysoberyl (40 gp). 1 Minor magic item.
Mara Boleem, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is generally shirtless and showing off her tattooed chest. Her tied-back hair is golden. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born to a pair of adventurers, Mara grew up listening to her father's many stories. She has chosen to use the inheritance that was left to her frivolously. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A need for knowledge about a nearby landmark; and she uses money and sex appeal to get what she needs
Ideals: Philantrophist. Flaws: Insomniac, Disease. Bonds: Rich, Adventurer, Attractive. Occupation: Bounty Hunter
Voice: Breathy voice
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 14 (+2) | 16 (+3) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Druidic, Terran, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.
Mella Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and dresses well, typically a more casual-formal manner. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes peer out from beneath her feathered blue hat.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She dropped out of school to support her sick father, and resented it. Due to her spouse's obsession with being a Barkeep they were divorced and she won custody of their daughter. She worked as a Beggar, and she later adopted a second daughter.
Motivation: An old rival family wants her found; and she wants nothing more than to rejoin the army
Ideals: Logical. Bonds: Attractive, Nature, Family, Military. Occupation: Beggar
Voice: American accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Undercommon, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 500 sp.
Tethren Clever, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. He has styled his blue hair well, parting it to the right. He wears a mask on his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He became a Fisher soon after.
Motivation: He has passion for adventuring and risk; and balancing his hectic life and new fisher responsibilities is difficult
Ideals: Joker, Entrepeneur. Bonds: Rich, Job, Adventurer. Occupation: Fisher
Voice: Gruff and masculine
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Giant, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 16000 cp. Star rose quartz (70 gp). Coral (110 gp). Smoky quartz (70 gp).
Chenna Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. She carries a battered hand crossbow and tarnished longsword as well. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mayor work with an outfit from a few towns over. Mayor work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chenna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has money and likes to spend it.
Ideals: Fighting. Flaws: Insomniac, Impulsive. Bonds: Rich, Job. Occupation: Mayor
Voice: Posh accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 79 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1200 gp. Onyx (80 gp). Deep green spinel (100 gp). Eye agate (7 gp). Alexandrite (300 gp). Sardonyx (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!