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NPC Generator

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Advanced [show]


Adam Nash, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears professional attire. His long blonde hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are hazel.

Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To share knowledge with the world; and he uses money and sex appeal to get what he needs

Ideals: Logical, Gifted. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Adam Nash, Male Human Fighter 11
Medium (5'10") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 80 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +4

Possessions: 2800 gp. Jeweled electrum ring (3000 gp).


Social Check DCs


Osah Open, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is dressed in an above average manner. Her hair is brown and curly. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: The child of a Herbalist, who enjoyed hunting, Osah was taken on many hunting expeditions. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Addict, Shy. Bonds: Attractive, Adventurer, Nature. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Osah Open, Female Tiefling Warlock 8
Medium (5'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 8
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 800 gp.


Social Check DCs


Wymar Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the sun god on his torso. His skin is fair and his fingers are delicate and long. His hair is silver, silky, and of moderate length. He has violet eyes and a brown hat with a blue feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal dancing training, and achieved minor success. He has worked as a Doctor like his father before him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Job, Rich. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wymar Winterbourne, Male Human Aristocrat 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)8 (-1) 16 (+3)15 (+2)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Smokesticks. 1 Tanglefoot bags. 4 Thunderstones. 3 Alchemist’s fire.


Social Check DCs


Furrele Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a lot of dark rich colors, with gold accents. Her crest is greying and her face has many wrinkles. Her half smiles and gold eyes are beguiling and draw you in.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Energy wise she seems alert and responsive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Disciplined, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Furrele Skaarzborroosh, Female Dragonborn Sorcerer 4
Medium (6'5") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)15 (+2) 9 (-1)15 (+2)
Skills Arcana +4, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Druidic
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 200 gp. Smoky quartz (60 gp). Sard (60 gp). Golden yellow topaz (900 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Faral Holimion, Female Elf [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has moderate length black hair. Her green eyes are passionate and lively.

Personality: She snorts whenever she laughs or is feeling confident. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in the east to a Server, Faral learned a great deal about her father's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Server responsibilities is difficult.

Flaws: Ugly, Antagonistic, PTSD. Bonds: Job. Occupation: Server

Voice: Indian accent

Attributes [hide]

Faral Holimion, Female Elf Cleric 2
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 16 (+3)17 (+3)
Skills Investigation +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1600 sp.


Social Check DCs


Gildmak Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears dark leathers with embroidery. He has a very tight haircut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the north his family was never financially stable. A gifted student he started as a Servant, but he got bored and became a Shepherd. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Meet up once more with his childhood friend; and further expansion of business

Flaws: Impulsive. Bonds: Poor, Job, Adventurer. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Gildmak Copperkettle, Male Halfling Monk 8
Small (3'1") Halfling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 54 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)7 (-2) 18 (+4)8 (-1)
Skills Deception +2, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Barbena Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'1". She wears a simple burlap shirt and baggy pants. She conceals her rapier with her veritable burlap sack of a shirt, and her gloved hand is found clutching a rapier. Her brown hair is kept up in a ponytail inside a wide-brimmed hat. She is very pretty but has cold, dead eyes.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 17th year, her parents were killed by a gnolls raid, leaving Barbena alone in the world. After a stint in an orphanage, she was adopted. She's since become an addict/alcoholic.

Motivation: She wants nothing more than to rejoin the army; and someone believes her a fraud

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Enemies, Military. Occupation: Barrister

Voice: Australian accent

Attributes [hide]

Barbena Lutgehr, Female Dwarf Warrior 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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