Eldon Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears silk and lounges about seductively. His hair is long and white with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Eldon grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Eldon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eldon. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends; and he has comitted a past crime that haunts him to this day
Bonds: Attractive, Nature, Immigrant, Adventurer, Criminal record. Occupation: Seamstress
Voice: Gruff and masculine
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 19000 sp.
Ella Barlow, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She wears her auburn hair down. Her amber eyes dart from person to person.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Ella was born in the east. At a young age she loved to build and create. When Ella reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She feels threatened by others.
Ideals: Athletic, Persistence. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Server
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp. 1 Superior lock.
Vepar Fright, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a black armored body suit, with a simple brown line shooting up and back down, and is pretty ugly. Her brown hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Vepar is depressed about a lot of things. She tends to be a nihilist. She is a font of random trivia from the lore and stories she has discovered
History: She was born a particularly ugly child, much to the horror of her parents. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and she feels kind of lost in life
Ideals: Logical. Flaws: Ugly, Insomniac, Depressed. Occupation: Apothecary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Abyssal, Gnoll, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Common Melee.
Naal Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This southern man wears a tan coat over a red low-cut shirt, and a wide-brimmed hat upon his head. His clothes are grease stained in places. His white hair is singed and shortened. His hazel eyes are slightly larger than normal.
Personality: Naal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the south his family was never financially stable. He helped his mother out around the business and became quite the natural. He became a Sellsword soon after.
Motivation: To be a Carpenter again; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Sellsword
Voice: Booming voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 3 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 4 (-3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 gp.
Harbek Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing a perfectly clean shirt and pair of pants. He is tall, broad shouldered and powerfully built. His long black hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Calm and collected, he is a well trained Crown-heir. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born in the south, but his parents moved at a very young age to the north. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He has drifted from career to career and currently works as a Crown-heir.
Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new crown-heir responsibilities is difficult
Ideals: Gifted. Bonds: Attractive, Job, Enemies, Immigrant, Slave. Occupation: Crown-heir
Voice: Excited and jittery
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 240 gp. 1 Darkwood Buckler.
Pallabar Munggen, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in a clean blue cloak covering his clean studded leather. His silver hair is styled in orderly dreadlocks. He has gleaming, smiling hazel eyes.
Personality: Pallabar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is used to getting what he wants. In part because he is a meticulous planner.
History: Pallabar was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Impeccable, Professionalism. Bonds: Attractive, Poor, Adventurer. Occupation: Stylist
Voice: pre-pubescent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 9)
Armor Class 9
Hit Points 22 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +0
Possessions: 1900 gp. Bloodstone (60 gp).
Jasmine Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a weathered and beat up set of banded mail beneath an oversized red coat. She wears her white hair up. Her blue eyes lackadaisically let the world flow into them.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born a particularly ugly child, much to the horror of her parents. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is wracked by social anxiety; and to unite with her brother
Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Jeweler
Voice: Creaky witch voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
