Ahinar Horineth, Female Elf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. Her silver hair is cut jaggedly and amateurishly. Her eyes are likewise green.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has taken up work as a Guard and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To unite with her sister; and she feels kind of lost in life
Flaws: Depressed, Mundane, PTSD. Bonds: Job, Family. Occupation: Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Nimble Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown coat over a black low-cut shirt, and a top hat upon his head. His black fur is drawn into a tight pony tail with a cross scrunchie. He has copper eyes and a brown hat with a black feather.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: He desires power and/or immortality.
Ideals: Justice, Artistic. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Bounty Hunter
Voice: Raspy
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Golden pearl (140 gp). Citrine (50 gp). Lapis lazuli (16 gp).
Foxilon Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. He sports a long auburn beard, and similarly colored long hair. He is baby faced.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As long as the job gets done he does not care how it got done.
History: He was born to a criminal king-pin and mafia family A gifted student he started as a Knight, but he got bored and became a Ruler. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Regain custody of his daughter; and to unite with his sister
Ideals: Professionalism. Bonds: Attractive, Job, Criminal record, Family. Occupation: Ruler
Voice: Rolls R's
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 48 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 9 (-1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30000 cp. Blue quartz (9 gp). Banded agate (9 gp). Golden pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zephan Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He is bristling with hidden weapons, mostly shields and tridents. His dark red hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is frequently practicing swordplay.
History: He was born at the edge of vast plains. Zephan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Zephan never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Flaws: Antagonistic. Bonds: Criminal record, Military, Nature, In love. Occupation: Weaver
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 52 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 1500 gp.
Peren Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a tan and pastel robe with the hood down. He has dyed his greying white hair a little too much giving a sharp white color. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy and tries to find solutions quickly.
History: When he was but 8 years old his parents immigrated from the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Shepherd like his father before him.
Motivation: A deep hatred of dire rats; and he wants revenge against dire rats
Flaws: Lazy. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Shepherd
Voice: Russian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Laucian Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many grey ritualistic tattoos. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair, while still mostly blonde, has prominent grey streaks. His blue eyes lackadaisically let the world flow into them.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Laucian lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: Wants to have a good time and be beloved; and doesn't want to be a blacksmith and was forced into it by his family
Ideals: Gifted, Optimist. Flaws: Shy. Bonds: Family, Job. Occupation: Blacksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 43 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 400 pp. Red-brown spinel (80 gp). Alexandrite (1400 gp). Azurite (16 gp). Lapis lazuli (16 gp). Fire opal (1100 gp). Zircon (30 gp). 1 Minor magic item.
Pandjed Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a greatsword on his belt. His deerstalker hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy and tries to find solutions quickly.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pandjed fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist. Flaws: Ugly, Insane, Lazy. Occupation: Navigator
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 110 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 1000 gp. Coral (70 gp). Rock crystal (40 gp). Chrysoberyl (70 gp). Smoky quartz (40 gp). Onyx (40 gp). Obsidian (13 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.
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