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NPC Generator

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Advanced [show]


Rurik Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears brown leather gloves, a brown jacket, and tight pants. He wears his silver hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of eastern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He now owns his own business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants

Flaws: Shy. Bonds: Enemies, Immigrant, Job. Occupation: Courier

Voice: Dutch accent

Attributes [hide]

Rurik Foamtankard, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 10 (+0)8 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Uraim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'5", this man tends to wear a brown poncho over his likewise colored trousers and shirt. His red hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Uraim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Nature, In love. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Uraim Burrowfound, Male Dwarf Warlock 8
Medium (4'5") Dwarf, Lawful Evil (CR 8)
Armor Class 10
Hit Points 51 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1000 gp. Jasper (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Philomena Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She prefers to wear red clothing when she does not wear armor. She is an epitome of beauty. She wears a colorful flower in her white hair. She is very pretty but has cold, dead eyes.

Personality: She is irascible and easily irritated. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Hunter for the past few years.

Motivation: Balancing her hectic life and new Hunter responsibilities is difficult; and she is currently in port desperately looking for someone to get her out

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Slave. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Philomena Fatrabbit, Female Halfling Expert 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Obsidian (10 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Soveliss Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His right leg appears badly burned and disfigured. He keeps his golden hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. He uses divination through singing.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Soveliss took refuge in the large cave and found the beat up morningstar and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: Money/treasure.

Ideals: Gifted. Bonds: Rich, Has a crush, Nature. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Soveliss Teinithra, Male Elf Expert 2
Medium (5'3") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)18 (+4) 12 (+1)16 (+3)
Skills Deception +5, History +6
Senses Passive Perception 11
Languages Common, Elven, Druidic, Aquan, Undercommon, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 320 gp.


Social Check DCs


Bertram Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He wears his black hair up. His fierce brown eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To prove his worth to the world; and money/treasure

Flaws: Insane, Impulsive. Bonds: Attractive, Adventurer, Rich. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Bertram Zhanini, Male Half-Elf Fighter 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)10 (+0) 7 (-2)18 (+4)
Skills Perception +1, Performance +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerbo Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" western man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.

History: Gerbo lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Joker. Flaws: Ugly, Insane, Selfish. Bonds: Family. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Gerbo Silverthread, Male Gnome Barbarian 13
Small (3'7") Gnome, Chaotic Good (CR 13)
Armor Class 11
Hit Points 85 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +5

Possessions: 3000 gp. Coral (90 gp). Black opal (1000 gp). Zircon (30 gp). Chalcedony (30 gp). Alexandrite (1400 gp). Sard (30 gp). Chalcedony (30 gp). Onyx (30 gp). Carnelian (30 gp). Jasper (30 gp). Eye agate (8 gp). Zircon (30 gp). 1 Minor magic item.


Social Check DCs


Norman Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His white hair is smooth and relatively long. His green eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.

History: A powerful necromancer made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Military, Mentor, Religious. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Norman Holland, Male Half-Elf Warrior 8
Medium (5'3") Half-Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 13 (+1)9 (-1)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1200 gp. Jet (110 gp). Chrysoprase (60 gp). Aquamarine (1600 gp).


Social Check DCs

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