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NPC Generator

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Advanced [show]


Pelt Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying red fur a little too much giving a sharp red color. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Pelt is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Pelt was left his mother's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Athletic, Extrovert, Artistic. Flaws: Addict. Bonds: Military, Job. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Pelt Of Ale, Male Tabaxi Paladin 3
Medium (5'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs


Hugolina Brandon, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a brown shirt with thin violet vertical stripes and black pants. Her head has been shaved. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a poor family in the city she treasured whatever gifts she got. While studying, she fell in love. They married and had a daughter. Days after completing her studies, news broke out that her hometown was attacked by brigands. Hugolina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of brigands

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Poor, In love. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Hugolina Brandon, Female Human Druid 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rael Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is kept up in a ponytail inside a deerstalker hat. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Rael took refuge in the ruined castle and found the beat up dagger and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted. Flaws: Addict, Shy. Bonds: Nature. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Rael Teinithra, Male Half-Elf Commoner 2
Medium (5'8") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnoll, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1200 sp. 1 Everburning torch.


Social Check DCs


Caramip Offund, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She likes to wear ponchos typically of a light blue in addition to tight pants. Her golden hair is well kept. She has hazel eyes and a blue hat with a violet feather.

Personality: She is overprotective of those who hire her services. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She got into the Fortune-teller business at a young age. A gifted student she started as a Ploughman, but she got bored and became a Fortune-teller. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Logical. Bonds: Guardian, Job. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Caramip Offund, Female Gnome Druid 14
Small (3'6") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 124 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 19 (+4)16 (+3) 15 (+2)12 (+1)
Skills Investigation +8
Senses Passive Perception 12
Languages Common, Gnome, Giant, Orc, Elven
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655443

Possessions: 2000 gp. 1 Medium magic item.


Social Check DCs


Naill Netyoive, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears blue painted combat armor at almost all times. He has a golden handlebar mustache and slicked back golden hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He receives visions of the future at random moments

History: Naill was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Sailor and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Family. Occupation: Sailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Naill Netyoive, Male Elf Sorcerer 9
Medium (5'0") Elf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 29 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 10 (+0)10 (+0)
Skills Persuasion +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: Freshwater pearl (9 gp). Red-brown spinel (130 gp). Pink pearl (130 gp). Golden yellow topaz (1600 gp). Smoky quartz (70 gp). Chrysoberyl (130 gp).


Social Check DCs


Thradal Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his grey robe. He has no hair. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Religious, Immigrant. Occupation: Miller

Voice: Relaxed voice

Attributes [hide]

Thradal Goblinbane, Male Dwarf Commoner 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Giant, Terran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Helen Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'9" and wears a brown vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her left hand appears badly burned and disfigured. Her hair is silver and curly. Her eyes are violet.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She cannot resist a sob story and will often dote over anyone who has one.

History: Helen lived on a farm with her mother, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Bookbinder job and began her own company from there.

Motivation: Wants to open a new tavern; and wants to raise her children well

Ideals: Optimist, Philantrophist. Bonds: Family, Job. Occupation: Bookbinder

Voice: Timid voice

Attributes [hide]

Helen Winterbourne, Female Human Paladin 8
Medium (4'9") Human, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 sp.


Social Check DCs

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