Great Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has cinnamon fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Cocky and sure of herself, she believes she is the best Cook born in the past three hundred years. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: She was raised by priests from a young age. Great was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Cook. She has drifted from career to career and currently works as a Cook.
Motivation: Marry her brother to traveling adventurers.
Ideals: Artistic. Bonds: Immigrant, Job, Family, Religious, Mentor. Occupation: Cook
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 9)
Armor Class 14
Hit Points 39 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicor Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. His red hair is still thick. He tend to wears goggles to shield his eyes.
Personality: He dislikes all the random violence that takes place in the north. Flattery will make him almost putty in your hands.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the north, certain he would find work there.
Motivation: Retire the richest man in the north.
Ideals: Pacifist, Entrepeneur. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Shepherd
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 52 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 900 gp. Black pearl (300 gp). Deep green spinel (50 gp). Banded agate (16 gp). Tiger eye turquoise (16 gp). Star ruby (1300 gp). Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azza Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. Her hair is red and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.
Motivation: Her spouse's relatives view her with great suspicion; and a deep hatred of gnolls
Flaws: Disease. Bonds: Rich, Attractive, Enemies, Family. Occupation: Bowyer
Voice: Indian accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 18 (+4) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Draconic, Sylvan, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 600 sp.
Rolf Washington, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries morningstars. His brown hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He comes from a rich eastern family. His childhood dream was to be a Server, but he was a colossal failure. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He uses money and sex appeal to get what he needs; and further expansion of business
Ideals: Fighting, Logical. Bonds: Rich, Attractive, Job. Occupation: Carter
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 8)
Armor Class 11
Hit Points 39 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1500 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver comb with moonstones (1000 gp). Golden circlet with four aquamarines (3000 gp).
Carlin Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is auburn, silky, and of moderate length. Her face is covered beneath a completely black helmet.
Personality: She is overprotective of those who hire her services. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born in the north. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Carlin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Carlin. Due to her spouse's obsession with being a Laborer they were divorced and she won custody of their son. She worked as a Barkeep, and she later adopted a second son.
Motivation: She has decided she is irredeemable; and wants to raise her children well
Bonds: Attractive, Guardian, Family, Immigrant, Criminal record. Occupation: Barkeep
Voice: Thin and wheezing
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 19 (+4) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Peridot (80 gp). 1 Minor magic item.
Adrie Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'7" and tends to wear a large blue jacket. She has slicked back white hair. She has gleaming, smiling hazel eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born several months after her father was called into army service. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Dyer for the past few years.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Optimist. Bonds: Job, Military. Occupation: Dyer
Voice: Indian accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 24 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Rosalind Conway, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears a grey shirt with thin violet vertical stripes and brown pants, she is not a threatening figure. She has no hair. Her gray unseeing eyes seem to look past you.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Rosalind is combative with any and all who dare try her patience in the slightest.
History: Born to a pair of adventurers, Rosalind grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Rosalind and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rosalind discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Rosalind fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She's looking for her big break; and she wants to meet her childhood hero
Ideals: Justice. Flaws: Ugly, Disease, Cynical. Bonds: Adventurer. Occupation: Miner
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 13 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp.
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