Ugarth Wordsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears suspenders and white workpants. His shirt is pastel, and he wears a heavy white leather apron most of the time. He wears his hair in dreadlocks. His gray eyes are slightly larger than normal.
Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He plays an instrument quite well.
History: He was born in the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Ugarth's homeland. Ugarth decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Artistic, Fighting. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Miller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Goblin, Gnome, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: Carved bone or ivory statuette (30 gp). Silver ewer (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Radomir Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears red trousers with pastel and black striped suspenders. He wears various colorful collared shirts. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a forest tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: Nature. Occupation: Stylist
Voice: Old thin voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
Bertram Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his blonde hair to look like a famous performer. He has a dull look in his green eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in the east, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 3 years.
Motivation: He wants to get laid; and he'd like to take his coworkers down a peg
Flaws: Ugly, Fearful. Bonds: Immigrant, Job, Has a crush. Occupation: Banker
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Goblin, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 900 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Vonana Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing the road beaten gear of a warrior. With wild red hair. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She can speak with the recently deceased. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born on a small isolated farm. From there she went from mercenary job to mercenary job. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found
Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Adventurer, Nature, Family. Occupation: Sage
Voice: Jamaican accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 42 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 90000 cp.
Duvamil Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is knotted and matted. She has a tattooed face.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is an amazing painter.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her necromantic abilities were realized during a raid on her village. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is content
Ideals: Fighting, Athletic, Gifted. Flaws: Mundane, Antagonistic. Occupation: Cartwright
Voice: Uses sign language
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 90 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 6000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Old masterpiece painting (1300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Fire opal pendant on a fine gold chain (1300 gp). Black velvet mask with numerous citrines (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold dragon comb with red garnet eye (1800 gp). Fire opal pendant on a fine gold chain (1300 gp). Golden circlet with four aquamarines (5000 gp). Jeweled anklet (4000 gp).
Nagrette Ainsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who wears light armors faded through time and improper care. Her long red hair is drawn into a two foot long braid. She has a tattooed face.
Personality: She is happy with her job as a Shipwright. She turns her eye from what people do, preferring to live and let live. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She got into the Shipwright business at a young age. A few years later when the south was not economically sound they moved to her current location. She was always very intelligent and has formed a secret society of freemasons.
Motivation: To unite with her brother; and to be a knight again
Flaws: Secretive. Bonds: Job, Immigrant, Family. Occupation: Shipwright
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item.
Adelard Dayton, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. His skin is fair and his fingers are delicate and long. With a patchy auburn beard and wild auburn hair. This amber eyed southerner is not easily forgotten.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a criminal king-pin and mafia family He dropped out of school before completing his studies. He became a Baker soon after.
Motivation: Wants to open a new tavern; and to be a locksmith again
Ideals: Philantrophist, Logical. Bonds: Attractive, Criminal record, Job. Occupation: Baker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
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