Shifting Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses like a well dressed Barber does. Her long gray fur is drawn into a two foot long braid. She has a dull look in her copper eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Priest, but she got bored and became a Barber. She then took over the family business and is one of the better Barber for hire.
Motivation: She has money and likes to spend it.
Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Attractive, Rich. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Celestial, Druidic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 80 pp.
Borun Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. His white hair is smooth and relatively long. He is baby faced.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Halflings.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To reunite with his old friends; and seeks redemption
Flaws: Disease, Racist. Bonds: Military, Criminal record, Adventurer. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 14)
Armor Class 15
Hit Points 78 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 13 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +7
Possessions: Malachite (10 gp). Deep blue spinel (600 gp). Chalcedony (60 gp). Black opal (1400 gp). White pearl (60 gp). Star rose quartz (60 gp). Rose (60 gp). Blue quartz (10 gp). 1 Medium magic item.
Ahvain Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He got away from his former life and has fallen to alcoholism.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Addict, Shy, Disease. Bonds: Immigrant, Rich. Occupation: Dilettante
Voice: Whispers
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 11 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 5000 sp.
Manfred Moreno, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. His hair is blonde and very short. His eyes are amber.
Personality: He is almost excessively polite to everyone, even when angry. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Manfred has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Shy, Impulsive, Disease, Insomniac. Bonds: Rich. Occupation: Spy
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 9)
Armor Class 11
Hit Points 45 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 800 gp. Finely wrought small gold bracelet (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Donella Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She is renowned for her bright blue dresses and hats. She has a hunchback. Her brown hair is styled in orderly dreadlocks. Her ears are large.
Personality: Prone to second guessing herself, she comes off as nervous. Flattery will make her almost putty in your hands.
History: Born to a Dilettante, her mother struggled to pay the bills. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Persistence, Impeccable. Flaws: Ugly, Shy, Selfish. Bonds: Poor. Occupation: Junk Dealer
Voice: Boston accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.
Valafar Aid, Male Tiefling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He wears a deerstalker hat to hide his balding. This white eyed northerner is not easily forgotten.
Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Valafar and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Priest
Voice: Squeaky
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Trym Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a hunchback. She has no hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born in a small desert village. Trym abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: She has passion for adventuring and risk.
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Adventurer, Nature. Occupation: Banker
Voice: Slow speaker
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 4000 cp.
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