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NPC Generator

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Advanced [show]


Mastema Dischord, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a black vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her black boots flare out at the collars. Her whole body is exceptionally muscular. Her white hair, when down, is lengthy. She has several tiny topaz earrings on each ear.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She also has developed a complete distrust of the Fisher profession.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Jeweler arts, while her mother instructed her in etiquette, music and courtly manner. She moved from fad to fad and when she turned 15 she discovered dancing. She's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult; and she has money and likes to spend it

Ideals: Artistic, Logical. Bonds: Immigrant, Rich, Job. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Mastema Dischord, Female Tiefling Commoner 8
Medium (5'4") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 11 (+0)15 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is fair and his fingers are delicate and long. His white hair is singed and shortened. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Darrak embodies much of what other species detest in the Dwarves. Darrak is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Darrak was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Darrak's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Flaws: Ugly, Addict, Antagonistic. Bonds: Family, Rich. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Darrak Battlehammer, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)17 (+3) 8 (-1)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Halfling, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1500 sp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Tricking Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His red fur is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many gnolls want him driven away; and a deep hatred of gnolls

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Attractive, Enemies. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Tricking Of Passion, Male Tabaxi Aristocrat 10
Medium (5'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 18 (+4)15 (+2)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6

Possessions: 2000 gp. A delicate brass dragon egg (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fistula Graham, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her head has been shaved. She has a tattooed face.

Personality: She has always had a great fascination with Gnomish culture. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Brewer arts, while her father instructed her in etiquette, music and courtly manner. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.

Motivation: Money/treasure; and gnomish compassion

Ideals: Athletic. Flaws: Ugly, Racist, Fearful. Bonds: Rich. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Fistula Graham, Female Half-Orc Wizard 14
Medium (6'1") Half-Orc, Neutral Evil (CR 14)
Armor Class 12
Hit Points 46 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 1200 pp. Smoky quartz (40 gp). White pearl (120 gp). Black pearl (500 gp). Moss agate (16 gp). Amber (120 gp). 1 Minor magic item.


Social Check DCs


Rinn Amakiir, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is well dressed, constantly wearing a blue suit, black shirt, and pastel tie. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her eyes are gray and she is always smoking a pipe.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of her sister; and she desires power and/or immortality

Ideals: Optimist. Bonds: Religious, Attractive, Adventurer, Family. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Rinn Amakiir, Female Elf Monk 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: Old masterpiece painting (500 gp). A roughly beaten golden orb (180 gp). Old masterpiece painting (500 gp).


Social Check DCs


Williamina Harrington, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her hair is long and brown with streaks of golden, and is pulled back with small brown clips. Her face is covered beneath a completely black helmet.

Personality: Her tongue was cut out and she uses sign language. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born blind and as such lacked many opportunities for work. Williamina was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Religious. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Williamina Harrington, Female Human Barbarian 9
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 102 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)14 (+2) 11 (+0)10 (+0)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet armored body suit, with a simple yellow line shooting up and back down. His hair is silver and very short. His gray unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He has all his life been fascinated with painting.

History: He got into the Dyer business at a young age. He was an apprentice working in his father's forge. He became a Dyer soon after.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Artistic. Flaws: Disease, Insane. Bonds: Job. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Tim Rothenel, Male Half-Elf Commoner 10
Medium (5'10") Half-Elf, Neutral Good (CR 10)
Armor Class 11
Hit Points 46 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 13 (+1)8 (-1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 70 pp. Moss agate (13 gp). Aquamarine (1100 gp). Deep blue spinel (1100 gp). Hematite (13 gp). Emerald (1300 gp). Pink pearl (160 gp). Carnelian (60 gp). Eye agate (13 gp).


Social Check DCs

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