Gorga Alby, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears a black cloak and cross-gartered violet stockings. Her auburn hair is braided into rings. Her violet eyes lackadaisically let the world flow into them.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is obsessed with a lost civilization.
History: Gorga was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has never given up on her writing dream.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Disciplined, Gifted, Artistic. Bonds: Poor, Adventurer. Occupation: Jeweler
Voice: Farmer accent
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +7 / 1d10+5, Ranged +4 / 1d10+2, Grapple +5
Possessions: 500 gp. 1 Healer’s kit. 1 Superior lock. 1 Bullseye lantern. 1 Magnifying glass.
Fargrim Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his falchion ready. He has moderate length chestnut hair. He has gleaming, smiling violet eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy and tries to find solutions quickly.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life
Ideals: Entrepeneur, Fighting. Flaws: Depressed, Insane, Lazy. Occupation: Beggar
Voice: High pitched, excited
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 9 (-1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
Possessions: 390 gp. 1 Half-Plate.
Millicent Atherton, Female Human [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a brown costume with the symbols of the sun god on her torso. She sports silver long hair. Her blue eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She comes from a rich western family. She worked as a nervous Mercenary and found it very stressful. She got away from her former life and has fallen to alcoholism.
Motivation: To protect her home; and expand her business
Ideals: Justice. Flaws: Addict. Bonds: Rich, Job, Guardian. Occupation: Mercenary
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1000 cp.
Howard Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is physically well-built. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are green.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Howard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Howard. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture.
Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Fisher
Voice: Voice breaks
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 7000 sp.
Hunter Bentham, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his brown hair in a flapper bob. He has violet eyes.
Personality: Hunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised by priests from a young age. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable. Bonds: Rich, Slave, Religious, Mentor. Occupation: Shoemaker
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
Possessions: 10 pp. 1 Masterwork Uncommon Weapon.
Lia Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a tan vest and prefers white and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is greasy and uncared for. Her eyes are a pleasant brown.
Personality: She is a Weaver first and foremost. She believes firmly that knowledge should be universal. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born a particularly ugly child, much to the horror of her parents. Like her mother and her brother before her, after school she went straight into learning to become a Weaver. She ran away from her former home and has been making her living as a Weaver for the past few years.
Motivation: Balancing her hectic life and new Weaver responsibilities is difficult.
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job, Religious. Occupation: Weaver
Voice: Slurs words
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 2 Tanglefoot bags.
Vorka Ramsey, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a Miner first and foremost. She believes firmly that knowledge should be universal. She receives visions of the future at random moments
History: Vorka was raised in a hard working conservative environment. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: Balancing her hectic life and new Miner responsibilities is difficult.
Ideals: Athletic, Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Miner
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 6)
Armor Class 11
Hit Points 14 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 8 (-1) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!