Gerbo Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a blue armored body suit, with a simple pastel line shooting up and back down. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has passion for adventuring and risk; and to prove his worth to the world
Ideals: Persistence. Flaws: Ugly, Shy. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 78 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Undercommon, Goblin, Elven
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 6000 gp. Solid gold idol (600 gp). Old masterpiece painting (400 gp). Old masterpiece painting (400 gp). Gold dragon comb with red garnet eye (1800 gp).
Right-Handed Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His fur is short and black. His otherwise smooth face is marked with small tiny scars.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is currently in port desperately looking for someone to get him out; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined. Bonds: Attractive, Religious, Slave. Occupation: Barkeep
Voice: French accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 9)
Armor Class 11
Hit Points 28 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Terran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 210 pp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold and topaz bottle stopper cork (800 gp). A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Vicky Lathalas, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a violet cloak and cross-gartered grey stockings. Her golden hair is cut jaggedly and amateurishly. Her green unseeing eyes seem to look past you.
Personality: While she acts the brute, she is far gentler than she would appear. She is able to make almost anything out of random pieces of junk.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted divine powers by her dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Fighting, Gifted. Flaws: Disease, Mundane. Occupation: Painter
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Eloise Morley, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a brown armored body suit, with a simple blue line shooting up and back down. Her Stetson hat is riddled with cuts and holes. She has hazel eyes and a brown hat with a blue feather.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Shy. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 78 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +6
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Sweet On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. He has wavy yellow fur. His green eyes are slightly larger than normal.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sweet took refuge in the old dungeon and found the beat up longsword and armor he uses now. He has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure; and retire the richest man in the north
Ideals: Philantrophist, Entrepeneur. Flaws: Secretive. Bonds: Rich, Nature. Occupation: Courier
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 14)
Armor Class 12
Hit Points 22 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 |
Possessions: 1000 gp. Gold and ruby ring (2000 gp). Sapphire pendant on gold chain (2200 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Old masterpiece painting (2400 gp). Golden circlet with four aquamarines (2000 gp). Silver comb with moonstones (800 gp). Gold and topaz bottle stopper cork (600 gp). A necklace of small pink pearls (2000 gp). Sapphire pendant on gold chain (2200 gp). 1 Medium magic item.
Gilthur Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He wears grey trousers with blue and red striped suspenders. He wears various colorful collared shirts. His hair, while still mostly red, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He believes the world needs to unite to get rid of giants once and for all.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in shortbow use. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and obtaining odd cultural elven artifacts is his passion
Ideals: Fighting. Bonds: Adventurer, Enemies, Religious. Occupation: Bowyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 9000 cp.
Gunter Everly, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A powerful necromancer made him what he is. His father was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better kind of golem.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Passionate, Persistence. Bonds: Rich, Adventurer, Mentor. Occupation: Fletcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
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