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NPC Generator

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Advanced [show]


Reynard Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. He wears his chestnut hair up in a very large beehive style do. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Ideals: Justice. Bonds: Slave, Attractive, Enemies, Rich. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Reynard Waite, Male Half-Elf Commoner 1
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)17 (+3) 10 (+0)11 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Orc, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Brottor Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He works hard and plays hard.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and his religion dominates his actions

Flaws: Ugly, Selfish, Hedonist. Bonds: Poor. Occupation: Armorer

Voice: Switch between two voices

Attributes [hide]

Brottor Dankil, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 12 (+1)5 (-3)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 150 gp.


Social Check DCs


Trail Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is typically in her Detective uniform, and carries rapiers. Her lavender fur is still thick. She wears crescent spectacles with a black brim.

Personality: She likes to make people angry or surprised. She is used to getting what she wants. In part because she is a meticulous planner.

History: Sold as a small child to a necromancer, Trail was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her mother and her brother before her, after school she went straight into learning to become a Detective. She has achieved small success as a Detective.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Trail Candle, Female Tabaxi Cleric 8
Medium (5'10") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 17 (+3)11 (+0) 12 (+1)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1300 gp. Smoky quartz (60 gp). Deep blue spinel (1600 gp). Bloodstone (60 gp).


Social Check DCs


Dimble Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple blue robe with tan stripes complete with hood. His long blonde hair reaches down to his waist. His fierce gray eyes like to dwell on things.

Personality: Dimble wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a necromancer, Dimble was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Dimble was left his father's suit of armor and trained in its use and care. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Mentor, Military. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Dimble Pingun, Male Gnome Monk 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 15 (+2)16 (+3)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 39000 sp. Obsidian (13 gp). 1 Minor magic item.


Social Check DCs


Himo Raethran, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is lengthy and is close to two feet long. His eyes are a pleasant hazel.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Barkeep business at a young age. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Himo took refuge in the old dungeon and found the beat up rapier and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Tanner again; and expand his business

Flaws: Ugly, Addict. Bonds: Immigrant, Nature, Job. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Himo Raethran, Male Elf Druid 4
Medium (5'0") Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 17000 cp. Iolite (30 gp). Bloodstone (30 gp). Iolite (30 gp). Carnelian (30 gp).


Social Check DCs


Euphemia Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dark leathers with embroidery. Her golden hair is singed and shortened. She has gray eyes.

Personality: She is irascible and easily irritated. She enjoys reading and quiet.

History: She got into the Ploughman business at a young age. She helped her father out around the business and became quite the natural. She's also a talented Scribe, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Euphemia Tallfellow, Female Halfling Commoner 4
Small (3'2") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Athletics +3, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Lidda Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She is wearing colorful clothing, dressed as a Roofer, marred by sweets. Her silver hair is slicked back into a classic pompadour. Her ears are large.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She feels kind of lost in life; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Secretive, Depressed. Bonds: Religious, Mentor. Occupation: Roofer

Voice: American accent

Attributes [hide]

Lidda Greenbottle, Female Halfling Cleric 5
Small (2'11") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 45 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 16 (+3)16 (+3) 11 (+0)17 (+3)
Skills Arcana +6
Senses Passive Perception 10
Languages Common, Halfling, Elven, Celestial, Terran
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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