Zaffrab Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears a lot of dark rich colors, with gold accents and is in decent physical shape. His white hair is still thick. His eyes are likewise brown. His teeth are white and perfect.
Personality: Zaffrab hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He also hits on women, regardless of circumstances.
History: Born to a Knight, his mother struggled to pay the bills. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Artistic, Gifted. Bonds: Attractive, Has a crush, Poor. Occupation: Armorer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 58 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +3
Possessions: 140 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp).
Eida Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'11" has a big stupid grin on her face most of the time. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her brown hair is cut jaggedly and amateurishly. She has several tiny amethyst earrings on each ear.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. As long as the job gets done she does not care how it got done.
History: Eida was born the youngest of three triplets. There was a wharf not far from home where she often wandered off to fish. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants to raise her children well; and regain custody of her daughter
Ideals: Disciplined, Professionalism. Bonds: Rich, Family, Nature. Occupation: Sellsword
Voice: Soothing and warm
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp.
Farideh Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is wearing a long, green, dusty cloak. Her whole body is exceptionally muscular. She has styled her bronze crest well, parting it to the right. She has a tattooed face.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: When she was but 6 years old her parents immigrated from the south. A few years later when the east was not economically sound they moved to her current location. She now spends her time doing works of charity.
Motivation: Someone believes her a fraud; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist. Bonds: Immigrant, Attractive, Enemies. Occupation: Cartwright
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 310 gp. 1 Half-Plate.
Serpent Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of flails, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has styled his lavender fur well, parting it to the left. His eyes are yellow and beady.
Personality: He acts crazy and hedonistic. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Jeweler
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 57 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1700 gp. Obsidian (16 gp). Coral (140 gp). Zircon (40 gp). Rich purple corundum (1300 gp). Golden pearl (140 gp). Red garnet (140 gp). Alexandrite (300 gp). Jet (140 gp).
Azzakh Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a robe, a symbol of death around his neck, and a axe on his belt. He wears a small hat to hide his balding. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the west, but his parents moved at a very young age to the north. He has had some formal painting training, and achieved minor success. He left for the west, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he would like to get married and retire
Ideals: Fighting, Artistic. Flaws: Emotional. Bonds: Poor, Immigrant. Occupation: Shipwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 14 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1600 gp.
Cloud Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is generally shirtless and showing off her tattooed chest. She has no fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: An old rival family wants her found; and she is greedy
Ideals: Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Family. Occupation: Glassblower
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 8000 sp.
Panana Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She is portly but not overly obese. Her hair, while still mostly red, has prominent grey streaks. Her hazel eyes are passionate and lively.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shepherd arts, while her mother instructed her in etiquette, music and courtly manner. Through the years after Panana was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Panana's father didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Shepherd for hire.
Motivation: She is not mentally stable, and does not behave rationally; and sabotage a competitor
Flaws: Insane, Antagonistic. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Shepherd
Voice: Booming voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 102 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Silver chalice with lapis lazuli gems (40 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!