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NPC Generator

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Advanced [show]


Flask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. His black fur is still thick. His fierce yellow eyes like to dwell on things.

Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 6 years old his parents immigrated from the east. From there he went from mercenary job to mercenary job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Fighting, Gifted, Extrovert. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Flask In the Wind, Male Tabaxi Warrior 8
Medium (6'9") Tabaxi, Chaotic Good (CR 8)
Armor Class 10
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)14 (+2) 11 (+0)14 (+2)
Skills Athletics +5, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Giselle Hallewell, Female Human [Permalink]

Personal [hide]

Description: She wears a grey vest and prefers white and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her golden hair, when down, is lengthy. This amber eyed westerner is not easily forgotten.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Giselle is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Gifted from a young age, Giselle studied abroad. Her martial abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Family, Rich. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Giselle Hallewell, Female Human Aristocrat 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 16 (+3)16 (+3)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Sybil Carlton, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a grey shirt with thin brown vertical stripes and grey pants and is in decent physical shape. Her long red hair reaches down to her waist. She has gleaming, smiling hazel eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Sybil enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in the south to a Sculptor, Sybil learned a great deal about her mother's area of expertise. She worked as a nervous Sculptor and found it very stressful. She has achieved small success as a Sculptor.

Motivation: She is unsatisfied with her job; and she has passion for adventuring and risk

Flaws: Shy, Hedonist. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Sybil Carlton, Female Human Expert 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)7 (-2) 10 (+0)17 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Habor Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with small hat. His white hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: Habor is depressed about a lot of things. He tends to be a nihilist. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the north to a Barrister, Habor learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He has set out to sabotage the competition.

Motivation: Further expansion of business; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Depressed. Bonds: Family, Job. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Habor Poetry, Male Tiefling Cleric 3
Medium (6'2") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 12 (+1)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 20000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Krusk Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and tends to wear a white poncho over his likewise colored trousers and shirt. He has a very tight haircut. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Krusk was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Krusk decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Criminal record, Religious. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Krusk Rodney, Male Half-Orc Ranger 16
Medium (6'0") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 139 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)12 (+1) 17 (+3)10 (+0)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602211

Possessions: 10000 gp. Zircon (80 gp). Violet garnet (1200 gp). Black pearl (1200 gp). Blue quartz (7 gp). Tiger eye turquoise (7 gp). Blue quartz (7 gp). Rock crystal (80 gp). Deep blue spinel (1200 gp). Emerald (500 gp). Azurite (7 gp). Pink pearl (110 gp). Azurite (7 gp). Golden yellow topaz (1200 gp). Rose (80 gp). Malachite (7 gp).


Social Check DCs


Mordai Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is portly but not overly obese. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Mordai lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother; and money/treasure

Ideals: Passionate, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Family, Rich. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Mordai Divinity, Male Tiefling Cleric 2
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)19 (+4) 16 (+3)9 (-1)
Skills History +6, Persuasion +1
Senses Passive Perception 13
Languages Common, Aquan, Druidic, Ignan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 370 gp.


Social Check DCs


Chaedi Withrethin, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She speaks before she thinks and is too direct. She also hits on women, regardless of circumstances.

History: Born to a poor family in the city she treasured whatever gifts she got. Chaedi was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Chaedi decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she wants revenge against gnolls

Flaws: Impulsive. Bonds: Has a crush, Poor, Criminal record, Enemies. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Chaedi Withrethin, Female Elf Rogue 2
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 15 (+2)7 (-2) 9 (-1)15 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +4

Possessions: 7000 cp. Silver pearl (110 gp). Golden pearl (110 gp). 1 Banded mail.


Social Check DCs

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