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NPC Generator

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Advanced [show]


Drusilia Liadon, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is always cut to a buzz. Her eyes are violet and catlike.

Personality: She is a hateful person. She taunts others and blames them for her problems. Drusilia enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Drusilia was born in the south. At a young age she loved to build and create. Like her mother and her brother before her, after school she went straight into learning to become a Healer. She inherited the family business which she has now maintained for 5 years.

Motivation: Meet up once more with her childhood friend; and further expansion of business

Ideals: Persistence. Flaws: Antagonistic, Hedonist. Bonds: Job, Adventurer. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Drusilia Liadon, Female Half-Elf Warlock 15
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 8
Hit Points 90 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)19 (+4) 10 (+0)16 (+3)
Skills Arcana +9, Deception +8
Senses Passive Perception 10
Languages Common, Elven, Aquan, Auran, Undercommon, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +3 / 4d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174333331110

Possessions: 900 pp. Malachite (10 gp). Star rose quartz (80 gp). Silver pearl (100 gp). Star ruby (500 gp). Star rose quartz (80 gp). Banded agate (10 gp). Emerald (500 gp). Golden yellow topaz (1500 gp). Rock crystal (80 gp). Tourmaline (100 gp). Amber (100 gp). Carnelian (80 gp). Black pearl (1500 gp). White pearl (100 gp). Malachite (10 gp). Carnelian (80 gp). Eye agate (10 gp). Black pearl (1500 gp). Alexandrite (1500 gp). Sardonyx (80 gp). 1 Medium magic item.


Social Check DCs


Flame In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Map Maker does. He wears a small hat to cover his moderate length cinnamon fur. This amber eyed southerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He has achieved small success as a Map Maker.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Flame In Woods, Male Tabaxi Commoner 15
Medium (5'7") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 79 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)9 (-1) 15 (+2)17 (+3)
Skills Nature +4, Performance +8
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1

Possessions: 6000 gp. Carved bone or ivory statuette (60 gp). Solid gold idol (300 gp). A necklace of small pink pearls (4000 gp). Cloth of gold vestments (150 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gillyd Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tight fighting clothing, which leaves very little to the imagination. She wears her hair in dreadlocks. She has a tattooed face.

Personality: She is happy with her job as a Spice Merchant. She turns her eye from what people do, preferring to live and let live. She always tries to repair and not replace. It was this mentality that drove her into the Spice Merchant business.

History: She was born in the west, but her parents moved at a very young age to the south. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has achieved small success as a Spice Merchant.

Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Bonds: Job, Immigrant, Enemies. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Gillyd Strongheart, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 9 (-1)5 (-3)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4

Possessions: 280 gp. A miniature golden chest with tiny emeralds lining the top (150 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). 1 Simple lock.


Social Check DCs


Gorbundus Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His gold crest is knotted and matted. His eyes are likewise red.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Gorbundus has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Attractive, Mentor. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Gorbundus Qyxpahrgh, Male Dragonborn Fighter 3
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 11 (+0)5 (-3)
Skills Investigation +4, Performance -1
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Taklinn Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey armored body suit, with a simple red line shooting up and back down. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: Many brigands want him driven away; and revenge

Ideals: Optimist. Bonds: Adventurer, Religious, Enemies. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Taklinn Balderk, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs


Dariff Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a hunchback. She wears her chestnut hair up in a very large beehive style do. Her face is scarred and worn.

Personality: She likes to make people angry or surprised. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She'd like to take her coworkers down a peg; and to prove her worth to the world

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: In love, Job. Occupation: Baker

Voice: High pitched, excited

Attributes [hide]

Dariff Battlehammer, Female Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)11 (+0) 9 (-1)9 (-1)
Skills Persuasion +1, Stealth +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Guy Halsey, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears brown painted combat armor at almost all times, marred by chocolates. His blonde hair is heavily combed to the left. His amber eyes have a joyful gleam in them most of the time.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can't help but pocket interesting objects he comes across

History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. Recently he has begun working with bootleggers and crooks.

Motivation: To be a Engraver again; and balancing his hectic life and new doctor responsibilities is difficult

Flaws: Ugly. Bonds: Job, Criminal record, Military. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Guy Halsey, Male Human Expert 2
Medium (5'6") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs

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