Norman Blythe, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. He has done his best to style his chestnut hair to look like a famous performer. His amber eyes are passionate and lively.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Knight mother left him crippled. He's also a talented Knight, but doesn't like to broadcast it.
Motivation: He loathes his own lifestyle; and balancing his hectic life and new doctor responsibilities is difficult
Flaws: Greedy, Disease, Depressed. Bonds: Job, Rich. Occupation: Doctor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 110 gp.
Dynamic On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries with him a set of flails on his belt, each one with a opal on the hilt. His lavender fur is drawn into a tight pony tail with a rose scrunchie. He has several tiny opal earrings on each ear.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Persistence. Bonds: Rich, Attractive, In love. Occupation: Shipwright
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 10)
Armor Class 9
Hit Points 59 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: Alexandrite (300 gp). Black pearl (300 gp). Malachite (13 gp). Aquamarine (300 gp). Chrysoberyl (90 gp). Star rose quartz (30 gp).
Diesa Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is cut jaggedly and amateurishly. Her thin eyebrows rest above her beady violet eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. As long as the job gets done she does not care how it got done.
History: Born in a small village she learned the ways of the warrior from her mother. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diesa fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Opinionated, Professionalism. Flaws: Ugly. Occupation: Brewer
Voice: Shortens vowels
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: Rock crystal (50 gp). Jade (120 gp). 1 Climber’s kit.
Kiirith Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, green, dusty cloak. His blue crest is drawn into a tight pony tail with a dagger scrunchie. His eyes are red.
Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. Kiirith is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Bonds: Job, Family, Enemies. Occupation: Banker
Voice: Loud with bravado
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 50 gp. 1 Banded mail.
Nordak Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His chestnut hair is lengthy and is close to two feet long. He has blue eyes and a grey hat with a green feather.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born at the edge of vast mountains. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Optimist. Bonds: Job, Nature, Mentor, Criminal record. Occupation: Stableman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 6 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4
Possessions: 160 gp.
Prosperine Sly, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a worn and beaten armor. Her chestnut hair is lengthy. She wears a mask on her face.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a font of random trivia from the lore and stories she has discovered
History: Prosperine was born in the east. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world.
Ideals: Optimist, Logical, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Dyer
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 6000 sp.
Erdan Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'2". He wears bulky tan painted plate armor, and his gloved hand is found clutching a whip. He wears his black hair up. His half smiles and gray eyes are beguiling and draw you in.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Erdan was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Expand his business.
Ideals: Joker, Justice. Bonds: Attractive, Job, Adventurer. Occupation: Assassin
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Sard (50 gp). Zircon (50 gp). Carnelian (50 gp).
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