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NPC Generator

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Advanced [show]


Lone Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown vest and prefers black and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his cinnamon fur in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He enjoys reading and quiet.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Poor. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Lone Shoe, Male Tabaxi Warlock 2
Medium (6'6") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)11 (+0) 17 (+3)13 (+1)
Skills Investigation +2, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Just what you see.


Social Check DCs


Griselda Harper, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She has the majority of her body covered in plate, marred by chocolates. Her head has been shaved. Her face is scarred and worn.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Someone believes her a fraud; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Antagonistic. Bonds: Enemies, Slave. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Griselda Harper, Female Human Commoner 10
Medium (4'8") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 58 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills Sleight of Hand +5, Survival +7
Senses Passive Perception 13
Languages Common, Giant, Halfling, Aquan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1400 gp.


Social Check DCs


Jasmine Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears red painted combat armor at almost all times. Her hair is red and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is lazy and tries to find solutions quickly.

History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Jasmine has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often

Flaws: Insane, Ugly, Lazy, Disease. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Jasmine Kettlewhistle, Female Halfling Monk 2
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)17 (+3) 16 (+3)9 (-1)
Skills Acrobatics +6, Persuasion +1
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Sylvan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +1

Possessions: Lapis lazuli (15 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eva Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a fine chain shirt which she covers with violet colored cloaks and clothing. Her silver hair is long and unkept. She wears round tiny glasses practically rammed into her face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is able to make almost anything out of random pieces of junk.

History: She got into the Scribe business at a young age. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying brother.

Motivation: She is unsatisfied with her job.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Slave. Occupation: Scribe

Voice: Italian accent

Attributes [hide]

Eva Sylvaranth, Female Half-Elf Commoner 7
Medium (5'9") Half-Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)14 (+2) 13 (+1)9 (-1)
Skills Insight +4, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Giant, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1000 gp. Alexandrite (200 gp). Violet garnet (200 gp). White pearl (140 gp). Sard (40 gp).


Social Check DCs


Jabbie Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is unkempt and raggedy. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and wants to work out more often

Ideals: Athletic, Disciplined, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Jabbie Murnig, Male Gnome Druid 3
Small (3'8") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 15 (+2)9 (-1) 11 (+0)11 (+0)
Skills Athletics -1, Investigation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Quillathe Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a tan shirt with thin grey vertical stripes and blue pants. Her hair is always cut to a buzz. She has blue eyes.

Personality: She is happy with her job as a Herbalist. She turns her eye from what people do, preferring to live and let live. She is obsessed with a lost civilization.

History: She was born at the edge of vast island. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She became a Herbalist soon after.

Motivation: She is wracked by social anxiety; and she desires power and/or immortality

Flaws: Fearful. Bonds: Job, Adventurer, Nature, Criminal record. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Quillathe Qualanthri, Female Elf Warrior 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)12 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Mary Compton, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing the road beaten gear of a warrior. Her silver hair is long and unkept. Her face is covered beneath a completely black helmet.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Detective arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to work out more often; and she is greedy

Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly. Bonds: Rich. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Mary Compton, Female Human Rogue 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 5 (-3)15 (+2)
Skills Animal Handling -1, Perception -1
Senses Passive Perception 9
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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