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NPC Generator

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Advanced [show]


Windy Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. His cinnamon fur is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.

History: Born in the west to a Jeweler, Windy learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Jeweler soon after.

Motivation: To prove his worth to the world; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Fighting. Flaws: Sensitive, Selfish, Impulsive. Bonds: Job, Religious. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Windy Of Passion, Male Tabaxi Monk 18
Medium (5'0") Tabaxi, Neutral Evil (CR 18)
Armor Class 11
Hit Points 87 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)8 (-1) 18 (+4)9 (-1)
Skills Deception +5, Persuasion +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +1

Possessions: 9000 gp. Aquamarine (800 gp). Hematite (6 gp). Moss agate (6 gp). Rhodochrosite (6 gp). Canary diamond (4000 gp). White pearl (90 gp). White opal (1100 gp). Deep blue spinel (800 gp). Fiery yellow corundum (1100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Leaf Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze. His lavender fur is knotted and matted. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Leaf was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. He has achieved small success as a Guard.

Motivation: To be a Dilettante again.

Flaws: Antagonistic. Bonds: Rich, Job, Family, Immigrant. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Leaf Running, Male Tabaxi Paladin 3
Medium (5'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Geva Hallewell, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears many layers of old clothing at all times. She has moderate length chestnut hair. Her brown eyes lackadaisically let the world flow into them.

Personality: She loves telling others what to do and how they should feel about things. Geva is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born the only child of a wealthy merchant. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of her brother; and wants to raise her children well

Ideals: Athletic, Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Geva Hallewell, Female Human Expert 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Raymond Axton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the west, but his parents moved at a very young age to the south. Raymond was born on a far western desert where he grew up under the tutelage of his father, an expert Junk Dealer. He hasn't been sleeping well lately.

Motivation: Many goblins want him driven away; and to get a good night's sleep

Flaws: Ugly, Insomniac, Emotional, Hedonist. Bonds: Immigrant. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Raymond Axton, Male Human Adept 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 13 (+1)8 (-1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 pp.


Social Check DCs


Surina Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears green leather gloves, a green jacket, and tight pants. She wears her bronze crest up. Her red unseeing eyes seem to look past you.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is harsh and unforgiving.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Like her father and her sister before her, after school she went straight into learning to become a Bowyer. She now owns her own business.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Military, Job. Occupation: Bowyer

Voice: French accent

Attributes [hide]

Surina Xephyrbahnor, Female Dragonborn Aristocrat 6
Medium (6'8") Dragonborn, True Neutral (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 14 (+2)19 (+4)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Keyleth Fahrend, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a faded coat and loose pants complete with Stetson hat and is in decent physical shape. Her red hair is smooth and relatively long. This gray eyed easterner is not easily forgotten.

Personality: She acts crazy and hedonistic. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg

Flaws: Hedonist, Shy, Insane. Bonds: Slave, Job. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Keyleth Fahrend, Female Half-Elf Commoner 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)17 (+3) 16 (+3)11 (+0)
Skills History +6, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Orc, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown Stetson hat and brown clothes, and carries kukris. His hair, while still mostly golden, has prominent grey streaks. His eyes are a pleasant blue.

Personality: Always inclined to offer people food he seems plenty friendly. Oskar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Oskar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's looking for his big break; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Fighting, Philantrophist, Gifted. Flaws: Hedonist. Bonds: Family, Adventurer. Occupation: Weaver

Voice: High pitched, excited

Attributes [hide]

Oskar Goldfinder, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)14 (+2) 16 (+3)7 (-2)
Skills Intimidation +0, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs

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