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NPC Generator

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Advanced [show]


Senteq Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male is constantly adorned with expensive silk clothing, often dyed in bright tan and yellow, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. He has moderate length red hair. His violet eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Brewer for hire.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Rich, Job, Family. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Senteq Fabblestabble, Male Gnome Bard 3
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Orla Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is dressed in an above average manner. Her hair is cut close to her head. She wears a mask on her face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a ruthless business woman, a trait she acquired from her mother.

History: Born to a pair of adventurers, Orla grew up listening to her mother's many stories. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting illithids, the young Orla began to lead the lost caravan. She has dedicated herself to building a better kind of golem.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Adventurer, Enemies. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Orla Raulnor, Female Gnome Wizard 7
Small (3'1") Gnome, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 21 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Medicine +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 600 gp.


Social Check DCs


Borun Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears suspenders and red workpants. His shirt is blue, and he wears a heavy red leather apron most of the time. He has a slight overbite and is overall scrawny. He wears a broad hat to cover his moderate length silver hair. He has blue eyes and a red hat with a blue feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 8 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He has dedicated himself to building a better world.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Addict. Bonds: Guardian, Immigrant, Adventurer, Rich. Occupation: Armorer

Voice: Gruff and masculine

Attributes [hide]

Borun Goodearth, Male Halfling Druid 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Infernal
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Brown-green garnet (120 gp). Obsidian (9 gp). Golden pearl (120 gp).


Social Check DCs


Jasmine Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her skin is fair and her fingers are delicate and long. She wears her hair in dreadlocks. Her violet eyes dart from person to person.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in a small village she learned the ways of the warrior from her father. As a young adult she joined a group advocating for an improvement in Halfling conditions. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Many dire rats want her driven away; and she wants revenge against dire rats

Ideals: Entrepeneur, Fighting. Flaws: Racist. Bonds: Guardian, Enemies. Occupation: Masseuse

Voice: Dark and ominous

Attributes [hide]

Jasmine Stonebridge, Female Halfling Fighter 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)9 (-1) 11 (+0)8 (-1)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 210 gp.


Social Check DCs


Lone Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear pastel pants and tee shirts, and she perpetually has her greatsword ready. She wears a colorful flower in her brown fur. She has a tattooed face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make her almost putty in your hands.

History: Lone was born in the west. At a young age she loved to build and create. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She desires power and/or immortality.

Ideals: Fighting, Persistence. Flaws: Selfish. Bonds: Attractive, Adventurer. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Lone Of Clay, Female Tabaxi Bard 2
Medium (5'5") Tabaxi, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)9 (-1) 12 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Freshwater pearl (4 gp).


Social Check DCs


Zepar Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. He wears a deerstalker hat to cover his moderate length black hair. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Zepar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: In love. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Zepar Ecstasy, Male Tiefling Warrior 1
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 7
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 9 (-1)13 (+1) 10 (+0)6 (-2)
Skills Acrobatics -1, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Dworic Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'2" and is wearing the road beaten gear of a warrior. His right leg appears badly burned and disfigured. His hair is golden, silky, and of moderate length. His brown eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Dworic Loderr, Male Dwarf Rogue 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 gp. White pearl (80 gp).


Social Check DCs

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