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NPC Generator

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Advanced [show]


Jacoba Harley, Female Human [Permalink]

Personal [hide]

Description: An older woman who usually wears her grey robe and has her morningstar always slung over her shoulder, she is not a threatening figure. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: This woman loves painting and to teach people painting more than just about anything. She is afraid of women and trembles around them

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Through the years after Jacoba was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Jacoba's father didn't care for her much, and the feeling was mutual. She became a Merchant soon after.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Artistic. Flaws: Shy, Antagonistic, Depressed. Bonds: Job. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Jacoba Harley, Female Human Monk 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Seere Doubt, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are black.

Personality: Abrasive and pushy, she has a hard time making friends. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was a soldier and died while she was still young. Seere was left her mother's suit of armor and trained in its use and care. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business.

Flaws: Antagonistic, Mundane. Bonds: Poor, Job, Military. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Seere Doubt, Female Tiefling Druid 3
Medium (6'1") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)10 (+0) 3 (-4)16 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 6
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: Just what you see.


Social Check DCs


Wella Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a robe, a symbol of death around her neck, and a spear on her belt. Her hair is short and auburn. Her face is scarred and worn.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to prove her worth to the world

Ideals: Fighting, Athletic. Flaws: Ugly, Shy, Impulsive. Occupation: Miller

Voice: Rolls R's

Attributes [hide]

Wella Wildcloak, Female Halfling Aristocrat 16
Small (3'0") Halfling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 129 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 14 (+2)17 (+3)
Skills Athletics +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Orc
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +6

Possessions: 12000 gp. Coral (50 gp). Azurite (15 gp). Aquamarine (800 gp). Alexandrite (800 gp). Azurite (15 gp). Black pearl (800 gp). Silver pearl (50 gp). Eye agate (15 gp). Eye agate (15 gp). Zircon (30 gp). Sardonyx (30 gp). Deep green spinel (50 gp). Coral (50 gp). Eye agate (15 gp). Golden yellow topaz (800 gp). Pink pearl (50 gp). Aquamarine (800 gp). Jade (50 gp). Star rose quartz (30 gp). Sardonyx (30 gp). Freshwater pearl (15 gp). Fire opal (1500 gp).


Social Check DCs


Numba Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She wears her golden hair down. She wears a mask on her face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: A powerful necromancer made her what she is. Her parents enrolled her in a Rogue school at a young age so that she could practice her martial talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: An old rival family wants her found; and doesn't want to be a dyer and was forced into it by her family

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Mentor. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Numba Daergel, Female Gnome Rogue 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)14 (+2) 16 (+3)9 (-1)
Skills Intimidation +1, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Auran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Pandjed Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his monstrous two handed axe. He wears a feathered hat to hide his balding. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a wizard, Pandjed was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Pandjed Nemmonis, Male Dragonborn Druid 5
Medium (6'2") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp.


Social Check DCs


Melissa Jacobs, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries a battered whip and tarnished greataxe as well. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: Her tongue was cut out and she uses sign language. She has a habit of throwing herself into exceedingly dangerous situations.

History: She is a Succubi in disguise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. During her travels, Melissa and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Melissa discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Melissa fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Fighting. Flaws: Ugly, Disease, Impulsive. Bonds: Adventurer. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Melissa Jacobs, Female Human Ranger 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)9 (-1) 7 (-2)15 (+2)
Skills Athletics +5, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Quespa Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of shortspears on her belt, each one with a emerald on the hilt. Her black crest is lengthy and is close to two feet long. Her eyes are red.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Gifted from a young age, Quespa studied abroad. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quespa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest woman in the south.

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Secretive, PTSD. Bonds: Attractive. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Quespa Dhyrktelonis, Female Dragonborn Barbarian 4
Medium (6'2") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 18 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 5 (-3)11 (+0) 11 (+0)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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