Thervan Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. His hair is cut close to his head. His eyes are hazel and catlike.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invites people to come help in his community garden.
History: The child of a Shepherd, who enjoyed hunting, Thervan was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He tends to his Layabout job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and expand his business
Ideals: Optimist, Philantrophist. Bonds: Attractive, Nature, Job. Occupation: Layabout
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Silver comb with moonstones (400 gp). An abacus with copper, silver and gold markers (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp).
Pandjed Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a robe, a symbol of death around his neck, and a hand crossbow on his belt. He sports a flattop crest cut. His fair skin shows little sign of his aristocratic breeding.
Personality: His tongue was cut out and he uses sign language. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Disease, Racist. Bonds: Attractive. Occupation: Spy
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 20000 cp. Azurite (6 gp). Deep green spinel (110 gp).
Jillian Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a worn and beaten armor. Her red hair is greasy and uncared for. Her blue eyes dart from person to person to random spaces in the air.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Jillian lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with her sister; and wants her loneliness to end
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Family. Occupation: Butcher
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 49 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 120 pp. Jeweled gold crown (4000 gp). A delicate silver chain set with a tourmaline (40 gp). Fire opal pendant on a fine gold chain (700 gp). Old masterpiece painting (700 gp). A necklace of small pink pearls (2000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).
Three Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a worn and beaten armor. His fur is brown and curly. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His parents moved while he was still in utero so he is the first generation to be born here. Three was born on a far western plains where he grew up under the tutelage of his mother, an expert Blacksmith. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often.
Ideals: Athletic, Logical. Flaws: Addict, Depressed. Bonds: Immigrant. Occupation: Blacksmith
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 4 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 7 (-2) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 1400 gp. Rock crystal (20 gp). Bloodstone (20 gp). Freshwater pearl (15 gp). Jet (40 gp).
Iados Luck, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fine chain shirt which he covers with black colored cloaks and clothing. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are silver and he is always smoking a pipe.
Personality: While he acts the brute, he is far gentler than he would appear. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the north, but his parents moved at a very young age to the west. He was taken as a slave by a traveling circus and forced to perform He left for the north, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic, Fighting. Flaws: PTSD. Bonds: Slave, Immigrant. Occupation: Fletcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 3 Antitoxin.
Andram Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blue hair is smooth and relatively long. His eyes are a pleasant white.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Andram was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: Further expansion of business; and regain custody of his son
Ideals: Gifted. Bonds: Attractive, Family, Adventurer, Job. Occupation: Bricklayer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 20000 cp.
Gerard Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet shirt with thin tan vertical stripes and white pants. He carries with him a set of nunchakus on his belt, each one with a aquamarine on the hilt. He keeps his long golden hair kept up in a rat tail. His eyes, though not visible through his cowl, are hazel.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gerard was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerard. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Fighting. Flaws: Disease. Bonds: Job, Attractive, Criminal record. Occupation: Shepherd
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 50000 cp.
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