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NPC Generator

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Advanced [show]


Erevan Firahel, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. His eyes are hazel and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them

History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a crush on the local Miller; and he is content

Flaws: Ugly, Mundane, Shy, Insane. Bonds: Military, Has a crush. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Erevan Firahel, Male Elf Druid 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 15 (+2)11 (+0)
Skills Acrobatics +4, History +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Coral (50 gp). Rock crystal (80 gp). Chalcedony (80 gp).


Social Check DCs


Adrik Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, brown cloak. His hair, while still mostly black, has prominent grey streaks. His green eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Glassblower for hire.

Motivation: He feels kind of lost in life; and to find somewhere to settle down

Ideals: Athletic. Flaws: Antagonistic, Mundane, Depressed. Bonds: Criminal record, Job. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Adrik Torunn, Male Dwarf Commoner 6
Medium (4'4") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 35 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)5 (-3) 9 (-1)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp. Bloodstone (50 gp). 1 Minor magic item.


Social Check DCs


Rivaan Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized black coat. His deerstalker hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Rivaan Norixius, Male Dragonborn Bard 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 22 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 15 (+2)14 (+2)
Skills History +4, Insight +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1600 gp. Gold and topaz bottle stopper cork (500 gp). Black velvet mask with numerous citrines (140 gp). 1 Minor magic item.


Social Check DCs


Azaki Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. His golden hair is singed and shortened. He wears large thick round spectacles.

Personality: Eccentric and domineering, Azaki will drive conversation. He has all his life been fascinated with writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Navigator and found it very stressful. He has drifted from career to career and currently works as a Navigator.

Motivation: Further expansion of business.

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Slave, Immigrant, Job. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Azaki Gentry, Male Half-Elf Barbarian 1
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp. Jasper (70 gp).


Social Check DCs


Flame Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears bulky brown painted plate armor. His beige fur is matted, messy, and big. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. Flame is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to work out more often; and he seems to be bored by most things

Ideals: Athletic, Justice. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

Flame Shoe, Male Tabaxi Warlock 5
Medium (6'7") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)17 (+3) 11 (+0)15 (+2)
Skills Arcana +6, Deception +5
Senses Passive Perception 10
Languages Common, Auran, Celestial, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vapula Dignity, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in an above average manner. She sports a flattop hair cut. She has several tiny jet earrings on each ear.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a small toy that she constantly fidgets with.

History: Vapula lived on a farm with her mother, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She got away from her former life and has fallen to alcoholism.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Antagonistic, Addict. Bonds: Attractive, Rich, Family. Occupation: Painter

Voice: Russian accent

Attributes [hide]

Vapula Dignity, Female Tiefling Barbarian 2
Medium (5'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Red spinel (160 gp).


Social Check DCs


Caramip Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she has a large blue mantle and cape that has been intricately interwoven into her black robe. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her face is covered beneath a completely black helmet.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a great chef.

History: She was born to loving parents in a slum to the south. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Caramip Tarkelby, Female Gnome Adept 5
Small (3'6") Gnome, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)17 (+3) 17 (+3)13 (+1)
Skills Animal Handling +6, Arcana +6
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Druidic, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 500 gp. Bloodstone (40 gp). Rich purple corundum (1100 gp). Black pearl (300 gp). 1 Full Plate. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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