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NPC Generator

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Advanced [show]


Tethren Hope, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light black in addition to tight pants. His brown hair is singed and shortened. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a desert tribe. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Antagonistic, Depressed. Bonds: Nature, Immigrant. Occupation: Unemployed

Voice: High pitched, excited

Attributes [hide]

Tethren Hope, Male Tiefling Sorcerer 4
Medium (6'9") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 28000 sp.


Social Check DCs


Emerald Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears professional attire. She wears her beige fur up. She wears a mask on her face.

Personality: Confrontational and typically high on some drug or another. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Emerald took refuge in the ruined castle and found the beat up lance and armor she uses now. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Flaws: Addict. Bonds: Attractive, Military, Nature, Adventurer. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Emerald Blossom, Female Tabaxi Expert 1
Medium (4'7") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)7 (-2) 11 (+0)12 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Kabbarg Huxley, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She is portly but not overly obese. Her red hair is singed and shortened. She wears round tiny glasses practically rammed into her face.

Personality: A deeply religious woman she believes everything happens for a reason. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother was a soldier and died while she was still young. Kabbarg was left her mother's suit of armor and trained in its use and care. She has never given up on her dancing dream.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants nothing more than to rejoin the army

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Religious, Military. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Kabbarg Huxley, Female Half-Orc Rogue 2
Medium (5'7") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 6 (-2)14 (+2)
Skills Investigation +3, Stealth +3
Senses Passive Perception 8
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp. Brass mug with jade inlays (600 gp).


Social Check DCs


Anne High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman is well dressed, constantly wearing a white suit, brown shirt, and tan tie. Her hair is long and chestnut with streaks of blonde, and is pulled back with small white clips. Her eyes are brown and beady.

Personality: She is calm most of the time but flees social interaction. She never wears the same outfit twice, unless she absolutely has to.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anne took refuge in the large cave and found the beat up nunchaku and armor she uses now. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Anne High-hill, Female Halfling Expert 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)6 (-2) 12 (+1)12 (+1)
Skills Nature +0, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. Citrine (60 gp).


Social Check DCs


Phann Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a robe, a symbol of the sun god around her neck, and a dagger on her belt. She wears a small hat to cover her moderate length red hair. Her eyes, though not visible through her cowl, are green.

Personality: She is fixated on the number 87. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. When she's not drinking or sleeping the drinks off, she's doing music.

History: She was born the only child of a wealthy merchant. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Artistic, Entrepeneur. Flaws: Insane. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Phann Ostoroth, Female Elf Aristocrat 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)5 (-3) 12 (+1)8 (-1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp).


Social Check DCs


Trym Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. He has moderate length silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Server business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 12 years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Job, Nature. Occupation: Server

Voice: Russian accent

Attributes [hide]

Trym Hayhurst, Male Human Monk 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 100 gp. Violet garnet (600 gp). Aquamarine (600 gp). Coral (140 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'9" and muscular, this eastern man is renowned for his bright violet suits and hats. He has done his best to style his golden hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His mother raised him in a mountain cabin. He worked as a nervous Miller and found it very stressful. In the meantime he has taken over work as a Miller and occasionally as a mercenary.

Motivation: He is greedy; and to reunite with his old friends

Ideals: Athletic. Bonds: Attractive, Adventurer, Rich, Nature, Job. Occupation: Miller

Voice: Boston accent

Attributes [hide]

Aramil Waite, Male Half-Elf Warlock 4
Medium (4'9") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Goblin, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 500 gp. Alexandrite (700 gp). 1 Disguise kit. 1 Masterwork Artisan’s tools.


Social Check DCs

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