Glûk Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears black leather gloves, a black jacket, and tight pants. He sports a long silver beard, and similarly colored long hair. He has hazel eyes and a black hat with a grey feather.
Personality: He is calm most of the time but flees social interaction. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Slave. Occupation: Laborer
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 60 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Panana Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing colorful clothing, dressed as a Performer. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes are green.
Personality: She dislikes all the random violence that takes place in the east. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of a Interpreter, who enjoyed hunting, Panana was taken on many hunting expeditions. Panana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's repulsed by the PC; and money/treasure
Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Rich, Nature, Adventurer. Occupation: Performer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 85 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 |
Possessions: 600 pp. Azurite (16 gp). Jade (100 gp). Silver pearl (100 gp). Golden yellow topaz (1600 gp). White pearl (100 gp). Chrysoprase (70 gp). White pearl (100 gp). Blue quartz (16 gp). Amber (100 gp). Coral (100 gp). Carnelian (70 gp). Sardonyx (70 gp). Golden yellow topaz (1600 gp). Azurite (16 gp). Tiger eye turquoise (16 gp). 1 Medium magic item.
Moon In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She likes to wear ponchos typically of a light pastel in addition to tight pants. She sports a flattop fur cut. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to a criminal king-pin and mafia family Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture
Ideals: Logical. Flaws: Shy. Bonds: Criminal record, Family. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 17)
Armor Class 13
Hit Points 80 (17d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +6
Possessions: 11000 gp.
Right-Handed Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He wears pastel trousers with black and grey striped suspenders. He wears various colorful collared shirts. He has lavender fur. He wears crescent spectacles with a black brim.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Engraver.
Motivation: He has comitted a past crime that haunts him to this day; and sabotage a competitor
Flaws: PTSD. Bonds: Attractive, Job, Military, Criminal record. Occupation: Engraver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Golden pearl (80 gp). Blue quartz (11 gp). 1 Everburning torch.
Tenena Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She sports a flattop hair cut. She has several tiny emerald earrings on each ear.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born blind and as such lacked many opportunities for work. She went to a religious school and was inspired by the priests there in charitable deeds. She has built up a small fortune and can afford her own way.
Motivation: Someone believes her a fraud; and she is greedy
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Rich, Enemies, Religious. Occupation: Sellsword
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 8)
Armor Class 9
Hit Points 24 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 7 (-2) | 11 (+0) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 2d10-3, Ranged +1 / 2d10-2, Grapple -2
Possessions: 6000 sp. Amethyst (50 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kansif Allerton, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who prefers to wear flannel, she is not a threatening figure. She has a long red ponytail with little hanging trinkets. Her eyes are likewise green.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She misses her home and complains about the freezing weather, even in summer.
History: She was born at the edge of vast island. Her childhood dream was to be a Map Maker, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: To protect her home; and sabotage a competitor
Ideals: Joker. Bonds: Immigrant, Nature, Job, Guardian. Occupation: Laborer
Voice: German accent
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 74 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5
Possessions: 1300 gp. Aquamarine (600 gp). Tourmaline (60 gp). Lapis lazuli (7 gp). Black star sapphire (700 gp).
Trym Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. His blonde hair is thinning but still full. He is baby faced.
Personality: He is witty, but his monotone delivery comes off as unnerving He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the east, but his parents moved at a very young age to the south. Like his mother and his sister before him, after school he went straight into learning to become a Shepherd. He then took over the family business and is one of the better Shepherd for hire.
Motivation: Further expansion of business; and to get a good night's sleep
Ideals: Joker. Flaws: Hedonist, Insomniac. Bonds: Immigrant, Job. Occupation: Shepherd
Voice: Irish accent
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 330 gp.
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