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NPC Generator

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Advanced [show]


Vonana Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she has a large grey mantle and cape that has been intricately interwoven into her white robe. She has wavy black hair. She has gleaming, smiling blue eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a minor phobia of water and hates getting wet.

History: Vonana was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Farmer for the past few years.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Flaws: Cynical, Fearful. Bonds: Attractive, Job, Immigrant. Occupation: Farmer

Voice: Russian accent

Attributes [hide]

Vonana Gorunn, Female Dwarf Aristocrat 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)12 (+1) 14 (+2)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Frouse Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His auburn hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He plays an instrument quite well.

History: He was raised in a desert tribe. His childhood dream was to be a Map Maker, but he was a colossal failure. He struck the Barkeep job and began his own company from there.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Job, Rich. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Frouse Sympony, Male Gnome Adept 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs


Arnold Watson, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is also unnaturally pale. His moppish auburn hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Arnold has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Arnold Watson, Male Human Sorcerer 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 15 (+2)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Guy Stanford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears a brown shirt with thin red vertical stripes and white pants, and his gloved hand is found clutching a pickaxe. His red hair is cut jaggedly and amateurishly. This violet eyed westerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with a lost civilization.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.

Motivation: He is greedy; and sabotage a competitor

Ideals: Joker, Artistic. Bonds: Adventurer, Job, Rich. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Guy Stanford, Male Human Bard 2
Medium (6'2") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 15 (+2)17 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1600 sp.


Social Check DCs


Barendd Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of flails on his belt, each one with a amethyst on the hilt. His hair is short and silver. His brown eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Barendd was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and further expansion of business

Ideals: Fighting, Logical. Bonds: Attractive, Job, Nature. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Barendd Rubyeye, Male Dwarf Monk 5
Medium (4'1") Dwarf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)11 (+0) 13 (+1)11 (+0)
Skills Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 50 pp. 1 Alchemist’s fire. 1 Alchemist’s fire. 3 Smokesticks. 3 Holy water.


Social Check DCs


Lerissa Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears silk and lounges about seductively. She keeps her white hair in a flapper bob. She wears crescent spectacles with a black brim.

Personality: She is a hateful person. She taunts others and blames them for her problems. Animals are drawn to her, and she is able to talk to them.

History: Lerissa lived on a farm with her father, near the main road leading to a nearby town. A freak accident while working with her Mayor father left her crippled. By chance she met her sister recently and the two have been together since.

Motivation: Marry her sister to traveling adventurers; and to unite with her sister

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Lerissa Chaos, Female Tiefling Warrior 6
Medium (6'3") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +4, Religion +6
Senses Passive Perception 11
Languages Common, Infernal, Gnoll, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 7000 sp.


Social Check DCs


Zook Turen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'2" and tends to wear a tan poncho over his likewise colored trousers and shirt. His right leg appears badly burned and disfigured. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Joker, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Zook Turen, Male Gnome Druid 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)12 (+1) 10 (+0)8 (-1)
Skills Acrobatics +0, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp.


Social Check DCs

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