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NPC Generator

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Advanced [show]


Avelina Tewksbury, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears tattered old clothes. She has a hunchback. Her brown hair is kept up in a ponytail inside a Stetson hat. Her face is scarred and worn.

Personality: She has a massive crush on the younger sibling of the Healer who has hired her part-time. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born in a small forest village. As a young adult she joined a group advocating for an improvement in Human conditions. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and she wants to get laid

Flaws: Ugly, Racist. Bonds: Has a crush, Adventurer, Nature. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Avelina Tewksbury, Female Human Expert 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)6 (-2) 15 (+2)11 (+0)
Skills Arcana +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 13000 cp. Lapis lazuli (6 gp).


Social Check DCs


Ownka Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She has a moderate pudge and is not very fit. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her fierce hazel eyes like to dwell on things.

Personality: Ownka speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a great chef.

History: Her father raised her in a mountain cabin. Ownka was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ownka decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Impeccable, Gifted. Bonds: Nature, Criminal record. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Ownka Marley, Female Half-Orc Aristocrat 11
Medium (5'5") Half-Orc, Neutral Evil (CR 11)
Armor Class 11
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 15 (+2)16 (+3)
Skills History +4, Survival +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 360 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish red hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the west, certain he would find work there.

Motivation: He wants to meet his childhood hero; and wants his loneliness to end

Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Uthemar Caphaxath, Male Elf Fighter 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)7 (-2) 12 (+1)17 (+3)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Ur-Dag Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He has a large white mantle and cape that has been intricately interwoven into his green robe. His feathered hat is riddled with cuts and holes. His gray eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Religious. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Ur-Dag Cornish, Male Half-Orc Cleric 3
Medium (5'9") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1300 sp.


Social Check DCs


Tod Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears suspenders and red workpants. His shirt is white, and he wears a heavy red leather apron most of the time. His skin is fair and his fingers are delicate and long. His auburn hair is still thick. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Tod and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, In love. Occupation: Scribe

Voice: Dark and ominous

Attributes [hide]

Tod Shadowquick, Male Halfling Barbarian 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 32 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)13 (+1) 15 (+2)17 (+3)
Skills Insight +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myria Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with deerstalker hat. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a cross on it. Her golden hair is wavy and long. Her green eyes dart from person to person.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She enjoys reading and quiet.

History: Myria hails from a village terrorized by illithids. She was an apprentice working in her mother's forge. She became a Mayor soon after.

Motivation: She is compelled to act according to her religious beliefs; and a deep hatred of illithids

Ideals: Logical. Bonds: Attractive, Enemies, Job, Religious. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Myria Tealeaf, Female Halfling Warlock 15
Small (2'11") Halfling, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 90 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Athletics +4, Nature +7
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 3000 gp. Red spinel (70 gp). Red spinel (70 gp). Red-brown spinel (70 gp). Chrysoberyl (70 gp). Deep blue spinel (1000 gp). Tiger eye turquoise (12 gp). Coral (70 gp). Black pearl (1000 gp). Eye agate (12 gp). White opal (400 gp). Amethyst (70 gp). 1 Medium magic item.


Social Check DCs


Maegan Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a white wide-brimmed hat and white clothes. She keeps her chestnut hair in a pixie cut. Her eyes are gray and catlike.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she has a crush on the local actor

Ideals: Justice, Extrovert, Gifted. Bonds: Rich, Has a crush. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Maegan Fastfoot, Female Halfling Monk 8
Small (2'9") Halfling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 47 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +3

Possessions: 9000 sp.


Social Check DCs

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