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NPC Generator

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Advanced [show]


Seddit Soft, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is silver and curly. She has several tiny jet earrings on each ear.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born in the south. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her religion dominates her actions; and she is greedy

Flaws: Shy, Antagonistic. Bonds: Rich, Immigrant, Religious. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Seddit Soft, Female Tiefling Cleric 6
Medium (4'10") Tiefling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 55 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills History +4, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 10000 cp. Rock crystal (70 gp). Rhodochrosite (8 gp). Onyx (70 gp). Pink pearl (60 gp).


Social Check DCs


John Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a simple brown robe with yellow stripes complete with hood. His golden hair is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Gifted, Optimist. Bonds: Attractive, Immigrant, Poor. Occupation: Miller

Voice: Italian accent

Attributes [hide]

John Hornsby, Male Human Barbarian 2
Medium (5'8") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)8 (-1) 16 (+3)14 (+2)
Skills Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Cimer Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a cross on it. His red hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in a small mountains village. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He now owns his own business.

Motivation: To protect his home; and meet up once more with his childhood friend

Ideals: Professionalism. Bonds: Job, Nature, Adventurer, Guardian. Occupation: Stylist

Voice: Deep voice with rolling R's

Attributes [hide]

Cimer Serenity, Male Tiefling Warlock 1
Medium (6'9") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Waywocket Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing a long, tan cloak. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She believes the world needs to unite to get rid of illithids once and for all.

History: Gifted from a young age, Waywocket studied abroad. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Many illithids want her driven away.

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Enemies, Adventurer. Occupation: Barrister

Voice: Aggressive tone

Attributes [hide]

Waywocket Glittergem, Female Gnome Bard 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 11000 sp. An abacus with copper, silver and gold markers (30 gp). Large well-done wool tapestry (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Modean Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He is bristling with hidden weapons, mostly bows and monstrous two handed axes. He keeps his long red hair kept up in a rat tail. He has gleaming, smiling white eyes.

Personality: He likes to make people angry or surprised. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Criminal record, Mentor. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Modean Remorse, Male Tiefling Aristocrat 4
Medium (5'0") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 8 (-1)7 (-2) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 48000 sp. 3 Alchemist’s fire. 4 Antitoxin. 2 Smokesticks. 1 Everburning torch.


Social Check DCs


Borun Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. He has moderate length brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Borun speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Borun was born with his mother's beautiful face. His mother was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Shepherd.

Motivation: Wants to open a new tavern.

Ideals: Impeccable, Logical, Persistence. Bonds: Attractive, Job. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Borun Nimblefingers, Male Halfling Aristocrat 7
Small (2'10") Halfling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gell Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tight fitting black shirt and pants. He has a white handlebar mustache and slicked back white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He believes the world needs to unite to get rid of giants once and for all.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. There was a wharf not far from home where he often wandered off to fish. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants

Flaws: Insomniac, Antagonistic. Bonds: Enemies, Religious, Nature. Occupation: Weaver

Voice: French accent

Attributes [hide]

Gell Mitchell, Male Half-Orc Monk 7
Medium (6'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 66 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 300 gp. Red garnet (160 gp). Smoky quartz (40 gp).


Social Check DCs

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