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NPC Generator

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Advanced [show]


Ulblyn Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. He has done his best to style his blonde hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father took him hunting and taught him how to get in the mind of other creatures. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Shy, Disease. Bonds: Attractive, Job, Nature. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

Ulblyn Honeypot, Male Halfling Wizard 10
Small (3'3") Halfling, Neutral Good (CR 10)
Armor Class 13
Hit Points 48 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 10 (+0)15 (+2)
Skills Insight +4, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azaki Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light tan in addition to tight pants. He keeps his long red hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He speaks before he thinks and is too direct. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family Azaki abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and seeks redemption

Ideals: Entrepeneur. Flaws: Impulsive, Insane. Bonds: Criminal record, Adventurer, Job. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Azaki Arnuanna, Male Elf Rogue 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)14 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Vanuath Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He very much looks the part of a Doctor. His red hair is slicked back into a classic pompadour. His gray eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Vanuath took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Doctor for hire.

Motivation: He feels threatened by others.

Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Vanuath Mellerelel, Male Elf Fighter 6
Medium (5'3") Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 22 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 5 (-3)8 (-1) 10 (+0)15 (+2)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: Silver chalice with lapis lazuli gems (130 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ronwe Light, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 5'2". She prefers to wear green clothing when she does not wear armor. Her dark red hair is thinning but still full. She has white eyes and a green hat with a white feather.

Personality: She is almost excessively polite to everyone, even when angry. She is harsh and unforgiving.

History: Ronwe was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her sister recently and the two have been together since.

Motivation: Many giants want her driven away; and a deep hatred of giants

Flaws: Shy, Antagonistic. Bonds: Poor, Family, Enemies. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Ronwe Light, Female Tiefling Sorcerer 3
Medium (5'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 14 (+2)16 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 40 pp. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Flame Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He keeps his cinnamon fur in a flapper bob. His green eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: A powerful brothel owner made him what he is. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. After a long history of fighting, Flame and his spouse have recently divorced.

Motivation: Wants to raise his children well.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Family. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Flame Shoe, Male Tabaxi Wizard 9
Medium (6'8") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 50 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)13 (+1) 12 (+1)9 (-1)
Skills Athletics +5, Performance +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 30 pp. Obsidian (5 gp). Violet garnet (1100 gp). Tiger eye turquoise (5 gp). Sard (80 gp). 1 Minor magic item.


Social Check DCs


Cora Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears a white armored body suit, with a simple grey line shooting up and back down. She wears her brown hair up in a very large beehive style do. Her hazel eyes dart from person to person.

Personality: Her tongue was cut out and she uses sign language. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she is greedy

Ideals: Opinionated. Flaws: Disease. Bonds: Rich, Mentor. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Cora Silvereyes, Female Halfling Rogue 2
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 sp. 1 Banded mail.


Social Check DCs


Spring Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a clover on it. Her red fur is knotted and matted. She has a dull look in her blue eyes.

Personality: Confrontational and typically high on some drug or another. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Spring was raised in a hard working conservative environment. Spring was born on a far eastern island where she grew up under the tutelage of her mother, an expert Architect. She became a Architect soon after.

Motivation: Wants to open a new tavern; and she wants to meet her childhood hero

Ideals: Logical. Flaws: Addict. Bonds: Job, Immigrant, Adventurer. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Spring Running, Female Tabaxi Cleric 10
Medium (5'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 90 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 14 (+2)6 (-2)
Skills Athletics +6, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 7000 sp.


Social Check DCs

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