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NPC Generator

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Advanced [show]


Duvamil Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. She carries a battered monstrous two handed axe and tarnished sickle as well. Sporting a golden mohawk this woman's hair draws a lot of attention. She tend to wears goggles to shield her eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She comes from a rich southern family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After months of barely getting by, Duvamil managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like her out of the picture

Ideals: Fighting, Professionalism. Bonds: Slave, Rich, Criminal record. Occupation: Fletcher

Voice: Squeaky

Attributes [hide]

Duvamil Miggledy, Female Gnome Ranger 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)18 (+4) 14 (+2)14 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Undercommon, Infernal, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Brakka Tinley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Carpenter. She has slicked back auburn hair. Her green eyes are slightly larger than normal.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: She's repulsed by the PC; and a rival would like her out of the picture

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Brakka Tinley, Female Half-Orc Paladin 4
Medium (5'10") Half-Orc, Lawful Evil (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)4 (-3) 15 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Enna Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: This southern woman wears a simple burlap shirt and baggy pants. She conceals her mace with her veritable burlap sack of a shirt. Her clothes are grease stained in places. Her head has been shaved. She has gleaming, smiling hazel eyes.

Personality: Prone to second guessing herself, she comes off as nervous. A true patriot, Enna would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in the south. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and she wants to meet her childhood hero

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Military. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Enna Erenaeth, Female Elf Bard 10
Medium (5'3") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Performance +3, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 80 pp. Brown-green garnet (110 gp). Pink pearl (110 gp). Tourmaline (110 gp).


Social Check DCs


Eva Sharps, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is well dressed, but even with her fine clothing she looks run-down. She wears her white hair up. She has gleaming, smiling amber eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: When she was but 8 years old her parents immigrated from the west. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the west, certain she would find work there.

Motivation: She is content.

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Poor, Immigrant. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Eva Sharps, Female Half-Elf Warlock 6
Medium (4'11") Half-Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 12 (+1)18 (+4)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 50 pp.


Social Check DCs


Agnes Jacobs, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She sports a flattop hair cut. She wears large thick round spectacles.

Personality: Agnes hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. Flattery will make her almost putty in your hands.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Now she works as a poetry tutor during her time off.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Artistic, Logical. Flaws: Selfish, Insane. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Agnes Jacobs, Female Human Druid 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 7 (-2)11 (+0) 12 (+1)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 150 gp.


Social Check DCs


Ar-Pratu Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his lance. He has a slight overbite and is overall scrawny. His hair is blonde and very short. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with his god.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in lance use. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ar-Pratu was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: A deep hatred of illithids; and someone believes him a fraud

Ideals: Philantrophist, Fighting. Bonds: Religious, Enemies. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Ar-Pratu Hale, Male Half-Orc Druid 3
Medium (5'4") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)5 (-3) 9 (-1)11 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Uraim Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light grey in addition to tight pants, and sports empty pouches on his belt. His auburn hair is lengthy. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is harsh and unforgiving.

History: Uraim was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He now travels the world, in search of power and loot.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Family, Job, Adventurer, Enemies. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Uraim Rakankrak, Male Dwarf Expert 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)13 (+1) 16 (+3)8 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp. Jasper (30 gp). Moss agate (14 gp). 4 Tanglefoot bags.


Social Check DCs

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