Pearl Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'8". She wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is frequently practicing swordplay.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Pearl was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Pearl's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Pearl and her spouse have recently divorced.
Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army
Flaws: Insane, Shy, Antagonistic. Bonds: Poor, Military. Occupation: Sailor
Voice: Thin and wheezing
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 44 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 20000 cp.
Beatrice Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'7". She is wearing colorful clothing, dressed as a Butcher, and her gloved hand is found clutching a mace. Her golden hair, when down, is lengthy. Her green eyes have a joyful gleam in them most of the time.
Personality: Cocky and sure of herself, she believes she is the best Butcher born in the past three hundred years. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her mother raised her in a mountain cabin. Through the years after Beatrice was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Beatrice's father didn't care for her much, and the feeling was mutual. In the meantime she has taken over work as a Butcher and occasionally as a mercenary.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and marry her sister to traveling adventurers
Flaws: Antagonistic. Bonds: Job, Nature, Adventurer, Family. Occupation: Butcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp.
Kansif Pinkerton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She very much looks the part of a Scribe. She wears a small hat to cover her moderate length blonde hair. Her amber eyes have a joyful gleam in them most of the time.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Sellsword, but she was a colossal failure. She has worked as a Scribe like her father before her.
Motivation: Expand her business; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Emotional. Bonds: Job, In love, Poor. Occupation: Scribe
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Cloud Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is well dressed, constantly wearing a brown suit, black shirt, and grey tie. Her cinnamon fur is smooth and relatively long. She tend to wears goggles to shield her eyes.
Personality: She is extraordinarily eccentric. She does not believe in violence as a means to an end. She is a dedicated Engraver but believes her peers are too gung-ho.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.
Motivation: To clean up the streets; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Pacifist, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Engraver
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 46 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1800 gp. Large well-done wool tapestry (500 gp). Jeweled electrum ring (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Boddynock Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'7". He wears just a tan suit. His black hair is lengthy and is close to two feet long. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants to get laid; and he would like to get married and retire
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Has a crush. Occupation: Stableman
Voice: Soft and melodious
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate.
Kipper Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear flannel. He keeps his blonde hair in a pixie cut. He has several tiny sapphire earrings on each ear.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He would rather hide behind his crafts than deal with other people.
History: Sold as a small child to a necromancer, Kipper was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered writing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Rich, Mentor. Occupation: Shepherd
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
Possessions: 10000 cp. 1 Minor magic item.
Duergath Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is an epitome of beauty. His golden hair is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: The child of a Dyer, who enjoyed hunting, Duergath was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Bonds: Attractive, Poor, Has a crush, Criminal record, Nature. Occupation: Layabout
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 51 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!