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Advanced [show]


Kansif Hornsby, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a black costume with the symbols of the sun god on her torso. Her hair is black and curly. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: While she acts the brute, she is far gentler than she would appear. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in a small village she learned the ways of the warrior from her mother. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Fighting. Bonds: Immigrant, Has a crush, Adventurer, Family. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Kansif Hornsby, Female Half-Orc Warrior 6
Medium (5'6") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 9 (-1)6 (-2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thradal Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this southern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has moderate length silver hair. His eyes are a pleasant hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and revenge

Ideals: Athletic. Flaws: Selfish. Bonds: Rich, Immigrant, Job, Enemies. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Thradal Battlehammer, Male Dwarf Expert 10
Medium (4'3") Dwarf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 67 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 16 (+3)14 (+2) 13 (+1)9 (-1)
Skills Animal Handling +5, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Auran
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1800 gp.


Social Check DCs


Percival Dalton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his auburn hair to look like a famous performer. His eyes are hazel and catlike.

Personality: Percival hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the south to a Detective, Percival learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Wishes to resurrect an old love; and expand his business

Ideals: Athletic, Artistic, Optimist. Bonds: In love, Job. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Percival Dalton, Male Human Adept 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)10 (+0) 10 (+0)16 (+3)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hethress Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her scarlet crest is drawn into a tight pony tail with a cross scrunchie. Her thin eyebrows rest above her beady red eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born at the edge of vast island. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Hethress managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She feels the way she acts is they only way to get by in the world; and she is greedy

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Nature, Criminal record. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hethress Jharthraxyn, Female Dragonborn Warlock 9
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 14 (+2)7 (-2)
Skills Intimidation +1, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1600 gp. A delicate silver chain set with a tourmaline (100 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Gimble Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue tunic with grey highlights, and long tan pants that bunch up around his shoes. His hair is brown and very short. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Gimble hails from a village terrorized by goblins. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He became a Baker soon after.

Motivation: To end his boredom; and many goblins want him driven away

Ideals: Disciplined, Artistic. Flaws: Ugly, Mundane. Bonds: Enemies, Job. Occupation: Baker

Voice: Soft and mumbly

Attributes [hide]

Gimble Ironhide, Male Gnome Commoner 13
Small (3'6") Gnome, True Neutral (CR 13)
Armor Class 12
Hit Points 72 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 15 (+2)14 (+2)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: 1000 gp. Large well-done wool tapestry (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Cloth of gold vestments (120 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Black velvet mask with numerous citrines (120 gp). Large well-done wool tapestry (400 gp). Solid gold idol (900 gp). 1 Medium magic item.


Social Check DCs


Trym Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears dull violet sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case, and sports empty pouches on his belt. His silver hair is singed and shortened. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His mother raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Hunter soon after.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Forgetful. Bonds: Job, Nature. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

Trym Ilphelkiir, Male Half-Elf Cleric 2
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Draconic, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 8000 cp. Obsidian (7 gp).


Social Check DCs


Vaina Amakiir, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears silk and lounges about seductively. She has styled her red hair well, parting it to the left. Her face is covered beneath a completely black helmet.

Personality: She is business-like. She takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Vaina hails from a village terrorized by drow. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes her a fraud.

Ideals: Professionalism, Joker. Bonds: Attractive, Enemies. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Vaina Amakiir, Female Elf Adept 12
Medium (5'4") Elf, Neutral Good (CR 12)
Armor Class 13
Hit Points 65 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Sleight of Hand +7, Survival +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 3000 gp.


Social Check DCs

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