Cimer Harm, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fancy black suit, and he perpetually has his monstrous two handed axe ready. He has done his best to style his red hair to look like a famous performer. His eyes, though not visible through his cowl, are white.
Personality: A skeptical and narcissistic man, Cimer's first love is himself. His second love is also himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Gifted from a young age, Cimer studied abroad. His first spouse was a Knight, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their daughter. He worked as a Fortune-teller, and he later adopted a second daughter.
Motivation: An old rival family wants him found.
Ideals: Fighting, Impeccable, Gifted. Flaws: Forgetful. Bonds: Attractive, Family. Occupation: Fortune-teller
Voice: Scandinavian accent
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 8
Hit Points 24 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 11 (+0) | 18 (+4) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Orc, Sylvan, Goblin
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naill Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear yellow tank tops with pastel pants. He sports a long brown beard, and similarly colored long hair. His gray eyes dart from person to person to random spaces in the air.
Personality: Naill is depressed about a lot of things. He tends to be a nihilist. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of western immigrants he idolized his mother. Cursed with unlife at a very young age, Naill has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle; and seeks redemption
Ideals: Justice. Flaws: Ugly, Depressed, Disease. Bonds: Immigrant. Occupation: Performer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp.
Bork Clare, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a white tunic with black highlights, and long green pants that bunch up around his shoes. He wears his hair in dreadlocks. His eyes are green and he is always smoking a pipe.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gifted student he started as a Roofer, but he got bored and became a Bounty Hunter. He has drifted from career to career and currently works as a Bounty Hunter.
Motivation: Expand his business.
Ideals: Disciplined, Artistic. Bonds: Job. Occupation: Bounty Hunter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 2000 cp. Red spinel (130 gp).
Wiggens Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tight fitting tan shirt and pants. His hair is golden and curly. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He believes the world needs to unite to get rid of brigands once and for all.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and to be a locksmith again
Flaws: Racist. Bonds: Enemies, Military, Immigrant, Job. Occupation: Marshal
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Gnoll, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. 1 Spyglass.
Dadalan Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. He has wavy red crest. His eyes are gold.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Poor, Immigrant, Adventurer. Occupation: Shoemaker
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 85 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 800 gp.
Adelaide Wilborn, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is typically in her Dyer uniform. Her hair is cut close to her head. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She got into the Dyer business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. Some 6 years later her spouse died after the birth of her son. Heartbroken, Adelaide never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Expand her business; and wants to have a good time and be beloved
Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Job, In love. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 30 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flame Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in brown turtlenecks beneath a black coat with brown slacks. She has done her best to style her brown fur to look like a famous performer. She wears a mask on her face.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a small toy that she constantly fidgets with.
History: She was born in the west. Her arcane abilities were realized during a raid on her village. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Flame was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Many gnolls want her driven away.
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Immigrant, Enemies. Occupation: Priest
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: Just what you see.
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