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NPC Generator

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Advanced [show]


Nykkan Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black crest is knotted and matted. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a necromancer, Nykkan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Professionalism, Opinionated. Bonds: Rich, Mentor, Criminal record. Occupation: Stylist

Voice: Booming voice

Attributes [hide]

Nykkan Mohradyllion, Male Dragonborn Monk 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 35 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)13 (+1) 11 (+0)17 (+3)
Skills Intimidation +6, Religion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 800 gp. Golden yellow topaz (1600 gp).


Social Check DCs


Shaena Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is well dressed, constantly wearing a white suit, tan shirt, and black tie. Her hair is always cut to a buzz. Her green eyes peer out from beneath her broad white hat.

Personality: Aggressive, abrasive, and angry, Shaena embodies much of what other species detest in the Halflings. She misses her home and complains about the freezing weather, even in summer.

History: She was born into a rich family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Shaena grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shaena. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich, Criminal record. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Shaena Strongbones, Female Halfling Cleric 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)12 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Nora Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a moderate pudge and is not very fit. Her hair is white and curly. She has gleaming, smiling amber eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does not believe in violence as a means to an end. She is a dedicated Architect but believes her peers are too gung-ho.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 12th year, her parents were killed by a drow raid, leaving Nora alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Pacifist. Flaws: Greedy, Mundane. Bonds: Rich, Enemies. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Nora Brightmoon, Female Halfling Monk 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 7 (-2)18 (+4)
Skills Nature +4, Performance +7
Senses Passive Perception 8
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trail Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a brown tunic with green highlights, and long white pants that bunch up around her shoes. She wears her orange fur down. Her face is scarred and worn.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born on a small isolated farm. Brilliant and gifted she never wanted to apply herself. She was granted psionic powers by her dying sister.

Motivation: A strong sense of loyalty to Tiefling people; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease, Racist. Bonds: Nature. Occupation: Laborer

Voice: Prounounces S like Z

Attributes [hide]

Trail Wind, Female Tabaxi Druid 8
Medium (6'0") Tabaxi, Neutral Good (CR 8)
Armor Class 8
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)14 (+2) 14 (+2)18 (+4)
Skills Investigation +5, Performance +7
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 7000 sp.


Social Check DCs


Thradal Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many grey ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his chestnut hair in a pixie cut. He has a dull look in his green eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. His job bores him to no end. He has decided to make it more interesting.

History: Born in the west to a Sailor, Thradal learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has comitted a past crime that haunts him to this day; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Bonds: Enemies, Adventurer, Criminal record, Job. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Thradal Trollbleeder, Male Dwarf Expert 11
Medium (4'3") Dwarf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 60 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +6, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Terran
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +6

Possessions: 900 gp. Black star sapphire (800 gp). Chalcedony (30 gp). Fiery yellow corundum (800 gp). Blue quartz (5 gp). Deep blue spinel (200 gp). Red spinel (60 gp). Tiger eye turquoise (5 gp). White pearl (60 gp).


Social Check DCs


Norman Garfield, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy chestnut beard and wild chestnut hair. His gray eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 9 years.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Norman Garfield, Male Human Barbarian 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)11 (+0) 15 (+2)8 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Aramil Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and red handkerchief worn on his left side. He is portly but not overly obese. His hair is short and auburn. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Human culture. He takes great joy in being the best Fisher in town.

History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hasn't been sleeping well lately.

Motivation: Sabotage a competitor.

Flaws: Racist, Insomniac. Bonds: Job, Military. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Aramil Melancon, Male Half-Elf Wizard 11
Medium (5'6") Half-Elf, True Neutral (CR 11)
Armor Class 13
Hit Points 65 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)11 (+0) 16 (+3)9 (-1)
Skills Acrobatics +7, Religion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1200 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). An abacus with copper, silver and gold markers (130 gp). An abacus with copper, silver and gold markers (130 gp). Fire opal pendant on a fine gold chain (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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