Corkitron Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears many layers of old clothing at all times. His red hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A true patriot, Corkitron would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 13th year, his parents were killed by a giants raid, leaving Corkitron alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He wants revenge against giants; and someone believes him a fraud
Flaws: Ugly, Insane, Terse. Bonds: Poor, Military, Enemies. Occupation: Blacksmith
Voice: Thin and wheezing
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 6 (-2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp.
Azzakh Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His rusty crest is greasy and uncared for. He has a dull look in his gold eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a Layabout, his father struggled to pay the bills. A freak accident while working with his Layabout father left him crippled. He has dedicated himself to building a better kind of golem.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Adventurer, Poor. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 53 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1600 gp. Gold dragon comb with red garnet eye (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Fire opal pendant on a fine gold chain (1300 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Robbie Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears light armors faded through time and improper care, she is not a threatening figure. Her red hair is knotted and matted. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She does not believe in violence as a means to an end. She is a dedicated Painter but believes her peers are too gung-ho.
History: She was born the only child of a wealthy merchant. She has had some formal singing training, and achieved minor success. She has never given up on her singing dream.
Motivation: Many illithids want her driven away; and retire the richest woman in the south
Ideals: Artistic, Pacifist, Entrepeneur. Bonds: Attractive. Occupation: Painter
Voice: High pitched, excited
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 150 gp. 6 Acid flasks.
Callie Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is always cut to a buzz. Her ears are large.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Callie was born in the east. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She feels threatened by others.
Ideals: Entrepeneur, Joker, Persistence. Flaws: Ugly, Fearful. Occupation: Laborer
Voice: Farmer accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 6000 cp.
Randal Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly chestnut, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.
History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered music. He has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC.
Ideals: Artistic. Flaws: Emotional, Addict. Bonds: Rich, Has a crush. Occupation: Mason
Voice: Squeaky
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
Possessions: 100 pp.
Ootah Ramsey, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a custom-built plate barding that's adorned with black lining and desert motifs. She is muscular with a powerful set of arms. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Ootah lived on a farm with her father, near the main road leading to a nearby town. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She inherited the family business which she has now maintained for 14 years.
Motivation: Further expansion of business; and retire the richest woman in the west
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Job, Family. Occupation: Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 4 Smokesticks.
Chenna Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'1" and wears a white collared shirt and grey skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. Her golden hair is styled in orderly dreadlocks. She has hazel eyes and a white hat with a grey feather.
Personality: A skeptical and narcissistic woman, Chenna's first love is herself. Her second love is also herself. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her martial abilities were realized during a raid on her village. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She'd like to take her coworkers down a peg; and to be a butcher again
Ideals: Impeccable, Philantrophist, Gifted, Persistence. Bonds: Job. Occupation: Painter
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 36 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!